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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Suggestion --> Holy and Evil Weapons
zitrus
Member
My suggestion is to be able to find and create holy and evil weapons; those work according to own state and level of Karma.
So better the Karma of a player, stronger the holy weapon, and weaker the evil one, will be and vice versa for worse Karma.
There could be even a special and powerful ability, linked with the weapon, who does consume Karma points to be used (until a threshold in which the weapon beacomes weak and the special ability cannot be used anymore).
In this way players who does want to be paladins of Justice, or fearful enemies of Peace, will be able to use particular and more lively tematic weapons.
The main idea is to make interactions between elements which players use often (like the combat one) with the various aspects of the game system (like the Karma one) in order to favourite a deep customization of the character.
So better the Karma of a player, stronger the holy weapon, and weaker the evil one, will be and vice versa for worse Karma.
There could be even a special and powerful ability, linked with the weapon, who does consume Karma points to be used (until a threshold in which the weapon beacomes weak and the special ability cannot be used anymore).
In this way players who does want to be paladins of Justice, or fearful enemies of Peace, will be able to use particular and more lively tematic weapons.
The main idea is to make interactions between elements which players use often (like the combat one) with the various aspects of the game system (like the Karma one) in order to favourite a deep customization of the character.
1
Comments
We'll have to see how religions work and if there could be a similar mechanic for weapons from opposing religions.
Dont know what that would mean in good/evil but I think a good description would be "murder hobo for hire"!
How can there be no good or evil? The game is going to have Paladins, Necromancers , Angel and Demon skins for backers and opposing gods. That makes no sense to me. The struggle between good and evil , light and darkness is the core of High Fantasy.
However there is an artistic value to angelical weapons and armour vs demonic weapons and armour just for role playing purposes. So would like to see both types of gear in the game. Wish the had a faction associated with it but if not that is alright.
In Ashes, Paladins can be "evil" and Necromancers can be "good". And there isn't any kind of objective measure to determine which is which.
The closest thing we have to Good and Evil in Ashes is non-Corrupt and Corrupt.
And it is highly unlikely that the devs are going to create any gear that becomes stronger the more Corruption a character has.
Religious attributes could potentially increase the strength of gear to match the tenants of the associated god(s), but that's not going to be Holy v Unholy or Good v Evil.
There is a potential for Light stats and Shadow stats.
But in videos games it is just one side vs another side. I mean it makes more sense to have something like cylons vs humans factions but that comes with ist own game mechanics problems So Ashes is factionless on world scale but the game is designed to involve a lot of conflict between players. But yes you do get the feel that good and evil are mixed together but that is just cosmetics.
Steve said that he found that games with factions tend to divide the community....
I can see people above mentioning the Greek gods and good in the same sentence. You should read some of the things they got up to then and realign your understanding of what is morally good. Similar with the Paladin the holy warrior. If you read history the crusades and the holy warriors that travelled to the middle east certainly did not always act in a morally good way and defiantly committed acts of evil.
Good versus Evil, Light versus Dark. It is all a matter of perspective