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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Stuttery performance of AoC
willyfisch
Member
Hello everyone.
The game still seems to run very stuttery (on all hardware) as seen in the latest gameplay video.
I've timestamped some examples in a Youtube comment:
Latest Youtube video with timestamps
I've also plotted a frametime chart during Apocalypse to highlight the issue:
https://www.reddit.com/r/AshesofCreation/comments/a7vxm4/can_we_talk_about_the_awful_performance_and/
I'm curious if Intrepid is aware of what is causing the issues as well as how and when they plan to fix them.
Please don't write a generic "the game is not out yet, performance will improve over time" answer, that is not helpful.
I could go on with this post on why this is extremely important to fix, why this type of bug is typically fixed in early development or not at all, why many games subconsciously feel bad to play because of issues like this, why some people seem to not notice it even though it seems to affect everyone, etc. but I'd like to keep it short and just get a technical answer to this.
The game still seems to run very stuttery (on all hardware) as seen in the latest gameplay video.
I've timestamped some examples in a Youtube comment:
Latest Youtube video with timestamps
I've also plotted a frametime chart during Apocalypse to highlight the issue:
https://www.reddit.com/r/AshesofCreation/comments/a7vxm4/can_we_talk_about_the_awful_performance_and/
I'm curious if Intrepid is aware of what is causing the issues as well as how and when they plan to fix them.
Please don't write a generic "the game is not out yet, performance will improve over time" answer, that is not helpful.
I could go on with this post on why this is extremely important to fix, why this type of bug is typically fixed in early development or not at all, why many games subconsciously feel bad to play because of issues like this, why some people seem to not notice it even though it seems to affect everyone, etc. but I'd like to keep it short and just get a technical answer to this.
0
Comments
Ashes is probably a year away from having those major systems in place (realistically speaking), so don't you worry your pretty little self about performance just yet.
So yes, I'm sure they are aware of the performance issues which is why they are doing more testing in APOC. While I definitely understand your concerns I would wait until we have done the next APOC testing before voicing anymore concerns.
Or do.
Since you won't accept 'the game is in development still" I'm going to go with aliens.
Aliens did it.
I am also going to say Aliens and Tulnar
The entire reason they took down what they had for the last 7 months is to work on this exact problem.
Wait until 20 August to judge it.