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Just a random though
georgeblack
Member
An armor set needs 1200 total materials.
A weapon needs 1900 total materials.
A pyromancer class needs a pyro armor (cloth that does not get burned even if the character is total engulfed in flames xD ) that requires 3100 material. This class needs no weapon.
A pyromancer is your typicall Human Tourch from fantastic4 or Portgus D. Ace from OP.
A pyromancer manipulates flames to attack mid range or protect oneself with AoE or flame barriers.
Totally random. What do you think?
Just for the fire them of themes
A weapon needs 1900 total materials.
A pyromancer class needs a pyro armor (cloth that does not get burned even if the character is total engulfed in flames xD ) that requires 3100 material. This class needs no weapon.
A pyromancer is your typicall Human Tourch from fantastic4 or Portgus D. Ace from OP.
A pyromancer manipulates flames to attack mid range or protect oneself with AoE or flame barriers.
Totally random. What do you think?
Just for the fire them of themes
0
Comments
Or do u want a Pyromancer class ^^, or the possibility to go full on fire spells in the mage class, yes this would be a cool opinion.
But.. yeah...
But we are talking about magic.
So why shouldn`t he be immune to his own magic, formed from his own mana and thoughts.
I myself plan to craft extremely customized gear for my chars.
let me introduce you to the bright wizard
Loved the Bright Wizard in Warhammer Online
I played a witchhunter ^^
I still imagine even if a class doesn't "need" a weapon, you're still going to need things to hold in your hand slots. Wether this be a book or staff, I don't seen a full blown "unarmed" class happening.
From what we currently know about how the mmo combat will work, every character will need a hand-weapon regardless of class in order to increase their focus meter. If that stays true I can't see a world where you WOULDN'T ever want to have a weapon equipped.
Can't Shield Bash without a shield.
Pyromancer is still going to have a staff, wand, orb or spellbook.