Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
What kind of PVE content would you prefer?
Marzzo
Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
I am not sure what IS is going for but I would like to hear what you are interested in.
Do you prefer only instanced raids and dungeons or only non-instanced raids and dungeons? Or would you like a mix of both?
Personaly I like a mix of instanced and non-instanced with the exception of the endgame/hardest dungeons and raids that should always be instanced to prevent zerging, exploits lags and trolls.
What are your thoughts?
Do you prefer only instanced raids and dungeons or only non-instanced raids and dungeons? Or would you like a mix of both?
Personaly I like a mix of instanced and non-instanced with the exception of the endgame/hardest dungeons and raids that should always be instanced to prevent zerging, exploits lags and trolls.
What are your thoughts?
0
Comments
So the best for IS is to add both (a mix of them).
This is what i would prefer.
Formerly T-Elf
i also like exploration more than anything else.
doing quests and dungeons and world boss raids and really all kinds of raids
treasure hunting
title and achievement hunting...
Open world Raid Boss hunting and pvping other players that want to kill them too.
Open World Legendary world Bosses that would require a huge amount of players to take down.
Node event Raid Bosses. "Miners dug too deep and awoken this beast that now attacks our node"
Limited instances with low rewards, propably related to Lore for 15 or so players per run.
As little as possible