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Artisans - In need of Clarification

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Comments

  • neuroguyneuroguy Member, Alpha Two
    MattTheMom wrote: »
    I wonder if the Library in the scientific node will not only state -Locations and last known quantity of gatherable resources- but also who gathered it and if there is some kind of tool that tells me who that person is.

    Regarding this, it was mentioned that players will need to willfully "upload" such information. So perhaps they will be credited with the upload and you'll know the player name. Personally I'd like if it was an option to hide such info if you wanted to be anon.
  • MattTheMomMattTheMom Member, Alpha Two
    neuroguy wrote: »
    MattTheMom wrote: »
    I wonder if the Library in the scientific node will not only state -Locations and last known quantity of gatherable resources- but also who gathered it and if there is some kind of tool that tells me who that person is.

    Regarding this, it was mentioned that players will need to willfully "upload" such information. So perhaps they will be credited with the upload and you'll know the player name. Personally I'd like if it was an option to hide such info if you wanted to be anon.

    this reminds me of sword art online where they always would upload new gathered informations about bosses and dungeons, some would take money to sell the infos, others would be more altruistic an give it away for free. but to secure a market its way better to not share. of course that wouldn't be me xD
    dmkw
  • neuroguyneuroguy Member, Alpha Two
    edited August 2019
    MattTheMom wrote: »
    this reminds me of sword art online where they always would upload new gathered informations about bosses and dungeons, some would take money to sell the infos, others would be more altruistic an give it away for free. but to secure a market its way better to not share. of course that wouldn't be me xD

    I am personally vehemently against the uploading of information by players. I think it ruins the part of the game I was most excited for but I've already made a thread on it so I won't derail the convo haha (https://forums.ashesofcreation.com/discussion/42537/lost-opportunity/p1).
  • VarkunVarkun Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    MattTheMom wrote: »

    All will influence gatherable and gathered resources. I wonder if the Library in the scientific node will not only state -Locations and last known quantity of gatherable resources- but also who gathered it and if there is some kind of tool that tells me who that person is.

    While I am not bothered by the ability to share information on gatherables like this I know I will not be sharing anything I know. Let people find it for themselves.
    3KAqRIf.png
    Never write a check with your mouth you can't cash with your ass!.
  • NagashNagash Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    I wonder how religion will effect artisans
    nJ0vUSm.gif

    The dead do not squabble as this land’s rulers do. The dead have no desires, petty jealousies or ambitions. A world of the dead is a world at peace
  • Wandering MistWandering Mist Member, Founder, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Varkun wrote: »
    MattTheMom wrote: »

    All will influence gatherable and gathered resources. I wonder if the Library in the scientific node will not only state -Locations and last known quantity of gatherable resources- but also who gathered it and if there is some kind of tool that tells me who that person is.

    While I am not bothered by the ability to share information on gatherables like this I know I will not be sharing anything I know. Let people find it for themselves.

    Sharing information on gathering locations won't be nearly as effective in Ashes as it is in other mmorpgs. Take WoW for example. Resources are set out by zone and have specific spawning locations so players know the best places and routes to gather certain resources.

    In Ashes the location of resources will be more random. You will have a cluster of resources that can be gathered, then once that resource is depleted the location will change.
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  • VarkunVarkun Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Varkun wrote: »
    MattTheMom wrote: »

    All will influence gatherable and gathered resources. I wonder if the Library in the scientific node will not only state -Locations and last known quantity of gatherable resources- but also who gathered it and if there is some kind of tool that tells me who that person is.

    While I am not bothered by the ability to share information on gatherables like this I know I will not be sharing anything I know. Let people find it for themselves.

    Sharing information on gathering locations won't be nearly as effective in Ashes as it is in other mmorpgs. Take WoW for example. Resources are set out by zone and have specific spawning locations so players know the best places and routes to gather certain resources.

    In Ashes the location of resources will be more random. You will have a cluster of resources that can be gathered, then once that resource is depleted the location will change.

    Yes, this is the case but those locations will not remain empty forever it may take day's week's or months but resources will eventually respawn. In all honesty, I am so looking forward to gathering resources from more defined nodes rather than the node to node to node rinse and repeat in 10 minutes. Just feel it will force the gatherers amongst us to roam far and wide in search of those precious resources after depleting our more local area.
    But will be keeping those locations to myself and not sharing with the unwashed masses through.
    3KAqRIf.png
    Never write a check with your mouth you can't cash with your ass!.
  • ziltchziltch Member, Intrepid Pack, Alpha One, Alpha Two, Early Alpha Two
    Gathering is the best excuse to Adventure forth!
    In regards to the "upload info" part tho, I can't say much about it as personally I'd never share my spoils tho I can also understand how some will be kind and share it if they cant use it themselves, as well as how some will share it and lay down in ambush of the gatherers coming to the honeypot.
    The simplest yet hardest stat to train is Willpower.
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