Welcome to Enoa
"Empyreans need only apply"
Wanting to join a Guild exclusively for fellow Empyreans?
Lets develop a Scientific Node
For development, lore friendliness and immersion, let's exit the Pyrian Divine Gateway and head North-West, earning XP until we proc an Expedition of Scholars. (Somewhere in or around the Red circle below)

Looking to make a small guild of 30 - 50 members, to take advantage of the Guild skill options.
(Better guild skills options for smaller guilds, so hopefully there will be other Empyrean guilds in the same area to form a Guild Alliance with, then we should have an Alliance Discord as well)
If this Guild doesn't sound like you, but you do want to be a part of an Empyrean only guild, please get in touch, as we would like to know of other Empyrean only guilds in the area to be ally's with.
Please watch Paradox Gaming Network on YouTube to get clued up or check out his Ashes101.com
If you want to use my referral, it'll be greatly appreciated
https://ashesofcreation.com/r/69I33E2RFNRPCM2Y
If you'd like some reasons as to why I chose this location and Node type, I've listed a few.
1. Easy to find, upon exiting the Divine Gateway, head North to the forest, then keep heading North West along forest edge until you cross a river.
2. Will be easily visible from a distance instead of hiding in the Forest. (Maybe a Vassal religious node in the Forest would be nice?)
3.Will require rams and other war gear to cross a bridge or proceed through a forest if a siege is declared.
4.Central on the overall map of Verra. Good place for a trading hub (Economy vassal node closer to or at ocean side?)
5. (Hopefully) Able to teleport across entire peninsula to vassal nodes once it is a Metropolis.
6.Good distance from resources, South of a mountain range, close to the Titanbark Forest and not far from the central Verran ocean.
7.Far enough away from starter camp and influence of any Py'rai Nodes that may be trying to advance faster.
8.Central location in Verra is a great place for another Scientific Metropolis to set up aerial travel point. More trade, more places to get to faster to do some questing, more gold. (Metropolis pending)
9.Being an ally of another Scientific Metropolis Node who would want to keep access to this part of the map would provide a lot of ally's in the event of a siege. (Scientific Metros get airships or something of the sort)
10.Because Empyrians are best. Seriously though, if you want to live in a place with Empyrean architecture, it'd make sense to have as many Empyrean come from the same area.
Thanks for considering Enoa
No previous MMO experience necessary
Discord
https://discord.gg/f8R68xf
Leave a message below if interested
Tulnar will be served cold dishes of neglect, please do not interact with them.