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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Staff/Pike/Spear type weapons and the "Circle of Doom!"
Chilly OG
Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
Subject
Staff based weapons do damage when they did not hit opponent
Description
Staff based weapons can connect even if not swung at player
Bug Reproduction Steps
if I had any 2 handed weapon like a pike spear ax etc... I could face away from my opponent ... left click / strike the air... spin my mouse and connect with the player.
Expected Result
That if I missed and then spun my mouse it would still NOT register as a hit.
Bug Report - Actual Result
I was able to swing with any 2 handed long weapon and be facing away / not at the opponent... spin my mouse rapidly toward them and connect the hit. This was not a matter of facing them and swinging the weapon in an arc in front of me... this was facing the wrong way and when I spun the mouse the weapon would spin with me and connect for damage... might even be able to hit multiple opponents however the BR did not lend itself to testing this as well.
I believe this is an important thing to review and fix.
Chilly O.G.
Chilly's Tavern
*Edited to report the bug in proper format.
Staff based weapons do damage when they did not hit opponent
Description
Staff based weapons can connect even if not swung at player
Bug Reproduction Steps
if I had any 2 handed weapon like a pike spear ax etc... I could face away from my opponent ... left click / strike the air... spin my mouse and connect with the player.
Expected Result
That if I missed and then spun my mouse it would still NOT register as a hit.
Bug Report - Actual Result
I was able to swing with any 2 handed long weapon and be facing away / not at the opponent... spin my mouse rapidly toward them and connect the hit. This was not a matter of facing them and swinging the weapon in an arc in front of me... this was facing the wrong way and when I spun the mouse the weapon would spin with me and connect for damage... might even be able to hit multiple opponents however the BR did not lend itself to testing this as well.
I believe this is an important thing to review and fix.
Chilly O.G.
Chilly's Tavern
*Edited to report the bug in proper format.
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