Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Weapon targeting off
Dayuhan
Member
Subject: weapon hit location not matching where mouse cursor is pointing.
Result:
Aim cursor at object with right-mouse click. Left click to start the attack. The attack hits to the left of actual targeted location.
Intended result: right-click to Target object and left-click to hit targeted object
Notes: I was testing using inanimate objects to verify it was not the Target moving.
Weapons tested: axes, maces, spear, staves, and swords.
Additional observations:
- there were at times a brief delay between the left-click and the actual attack. This was most noticable when performing multiple attacks in fast succession. I was watching the endurance meter and always waited until it was at 100% before testing multi-strikes.
Result:
Aim cursor at object with right-mouse click. Left click to start the attack. The attack hits to the left of actual targeted location.
Intended result: right-click to Target object and left-click to hit targeted object
Notes: I was testing using inanimate objects to verify it was not the Target moving.
Weapons tested: axes, maces, spear, staves, and swords.
Additional observations:
- there were at times a brief delay between the left-click and the actual attack. This was most noticable when performing multiple attacks in fast succession. I was watching the endurance meter and always waited until it was at 100% before testing multi-strikes.
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