Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Dash Mechanic
jwinn
Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
I'm on the fence in regards to dash mechanic. I think in it's current state, it's too OP. Players can essentially "fly" if done properly.
We already have blink, dodge roll, and other movement enhancement abilities/buffs. I think if dash was to remain in game it should only be available via armor/weapon buff or have a much higher stam cost. Thoughts?
We already have blink, dodge roll, and other movement enhancement abilities/buffs. I think if dash was to remain in game it should only be available via armor/weapon buff or have a much higher stam cost. Thoughts?
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Comments
I'm all for keeping the dash mechanic in game, I just think it needs to be toned down a bit. At the moment it seems a bit silly.