Glorious Alpha Two Testers!

Alpha Two Realms are now unlocked for Phase II testing!

For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.

You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.

Wand Light Skill Permanent

captemo197captemo197 Member, Alpha One, Adventurer, Alpha Two
Someone hit me with the wand skill that puts a beam of light on you (forgetting what it's called), and it stayed on me for the entire match.. Made it difficult to see and play.

Comments

  • bdoellebdoelle Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
    Wand of Light ability is permanent.

    Description:
    When in the lobby where all of the players can run around and obtain items, you can use the ability on the Wand of Light. If you are struck with the ability, it makes you glow and blocks some of your view. This persists through the game launching and riding your gryphon to the ground.

    Bug Reproduction Steps:
    I did an annoying thing to others, but I found a wand in the pre-game lobby and hit as many people as I could with it. Then once the game started I hovered in the air and watched multiple glowing gryphons fly down all over the map.

    Expected Result:
    You glow the entire round. Only death removes it. Potions do not work at removing.
    Doellemite, Master of Beasts, Leader of Defiance
  • Just reported this bug too.

    Video of it as well.
    https://youtu.be/jwzMtwq5pDU
  • CSPCSP Member, Alpha One, Alpha Two, Early Alpha Two
    This is actually somewhat true for a variety of weapons. I've been able to have the following sound effects (and sometimes particle effects) continue to play if I activated them during the last moments of the divine gateway opening:
    Hemorrhage
    Chain Lightning
    Wand of Light (on opposing player)
    Stillblade (on opposing player)

    None of the effects are actually registered server-side so only the client is aware of their annoyance. Generally the fix is to use that same ability, or have that same ability used on you, which will not layer the particles/SFX and will instead end at the appropriate time as if it was only used once.

    Next time someone tags you with Wand of Light before game start, you can at least be comfortable that no one else on the server can see the effect but you lol.
  • gaeleathgaeleath Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Wanted to report this bug but this thread already exists. I had it too :P
    o5cyez1bnzal.gif
Sign In or Register to comment.