Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
To what extent will the BR combat represent the MMO combat?
George_Black
Member, Intrepid Pack, Alpha Two
Dodge doesnt help. If anything by the time I manage to understand where I landed, my enemy has hit me 10 more times.
Blocking responsiveness feels too slow. And why does it take so long to reuse it?
Blocking responsiveness feels too slow. And why does it take so long to reuse it?
1
Comments
I do agree dodge has little to no merit in melee combat now. For ranged, it can be useful, but without i-frames, you get hit as you roll out and it takes a large chunk of your stamina. It's currently much better to disengage with an ability, such as the boots of arcane power.
However, the mana/armor system doesn't make sense at all for a MMO. I hope that the castle siege combat is more representative of what we will be seeing in the MMO with the addition of the different class kits.