Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Blocking/Parrying
Decimus
Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
I think blocking/parrying opponent's attack(s) should stagger them a bit, leaving them vulnerable to a counter attack.
That'd slow down the melee combat a bit (not a bad thing) and would make it more tactical and fun in my opinion.
Just a random thought I had today, let me know what you think.
That'd slow down the melee combat a bit (not a bad thing) and would make it more tactical and fun in my opinion.
Just a random thought I had today, let me know what you think.
0
Comments
I also think a perfectly timed block should have a small chance to knock back the opponent as Decimus suggested.