Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Blocking/Parrying
Decimus
Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
I think blocking/parrying opponent's attack(s) should stagger them a bit, leaving them vulnerable to a counter attack.
That'd slow down the melee combat a bit (not a bad thing) and would make it more tactical and fun in my opinion.
Just a random thought I had today, let me know what you think.
That'd slow down the melee combat a bit (not a bad thing) and would make it more tactical and fun in my opinion.
Just a random thought I had today, let me know what you think.
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Comments
I also think a perfectly timed block should have a small chance to knock back the opponent as Decimus suggested.