Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Scraft Feedback/Reports
Shadowcraft
Member, Intrepid Pack, Alpha Two
Will populate this as I encounter things or think up feedback.
A few that jump out at me.
Dodge: allow this to be re bound asap
Special effects + wall of corruption = crash to desktop (report pending)
Consider archery slow effects when legs shot, X2 damage on head shot
Stealth/crouch: apply a 50% invisibility when immobile.
Shout out to Devs, I love the detail youv added, most of the time I'm exploring the map, it's stunning.
More to come.
A few that jump out at me.
Dodge: allow this to be re bound asap
Special effects + wall of corruption = crash to desktop (report pending)
Consider archery slow effects when legs shot, X2 damage on head shot
Stealth/crouch: apply a 50% invisibility when immobile.
Shout out to Devs, I love the detail youv added, most of the time I'm exploring the map, it's stunning.
More to come.
0
Comments
Blink has a chance of teleporting the player into an object