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Wand delay
Awace
Member, Braver of Worlds, Kickstarter, Alpha One
in Bug Reports
https://youtube.com/watch?v=ra3Je7ky5ek&feature=youtu.be
Delay comparison on the wand;
Look at the impact of the shots, bow projectiles/impact go where i click, while the wand doesn't.
The bows shoot their projectile at the start of their animation, while the wand shoots at the end of it's animation.
Which means there is a big delay from clicking & actually firing your wand.
also, mouse smoothing shouldn't be enabled by deffault. And it keeps resseting each time you restart or crash the game.
Been playing with mouse smoothing for the first 2 days without knowing.
Delay comparison on the wand;
Look at the impact of the shots, bow projectiles/impact go where i click, while the wand doesn't.
The bows shoot their projectile at the start of their animation, while the wand shoots at the end of it's animation.
Which means there is a big delay from clicking & actually firing your wand.
also, mouse smoothing shouldn't be enabled by deffault. And it keeps resseting each time you restart or crash the game.
Been playing with mouse smoothing for the first 2 days without knowing.
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