Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Lags from Potion Launcher explosions
c0ug4r
Member
in Bug Reports
Description
Potion Launcher explosions result in drastic FPS losses.
Bug Reproduction Steps
Fire a Potion Launcher. Wait for the potion's explosion.
Expected Result
No other spell effect results in such an FPS loss thus it shouldn't be the case for the Potion Launcher.
Bug Report - Actual Result
Whenever an explosion of a potion occurs the game performance suffers tremendously for the duration of that explosion's animation resulting in a lag by heavy FPS loss. It doesn't seem to matter if those explosions hit you, are close by or only in the general area. The performance suffers not matter what. If in a fight two players fire their potion launchers the game becomes pretty much unplayable.
My computer handles APOC pretty well and only the Potion Launcher explosions have such a negative impact on playability.
I've read several complains from other people saying they have the same problem.
Potion Launcher explosions result in drastic FPS losses.
Bug Reproduction Steps
Fire a Potion Launcher. Wait for the potion's explosion.
Expected Result
No other spell effect results in such an FPS loss thus it shouldn't be the case for the Potion Launcher.
Bug Report - Actual Result
Whenever an explosion of a potion occurs the game performance suffers tremendously for the duration of that explosion's animation resulting in a lag by heavy FPS loss. It doesn't seem to matter if those explosions hit you, are close by or only in the general area. The performance suffers not matter what. If in a fight two players fire their potion launchers the game becomes pretty much unplayable.
My computer handles APOC pretty well and only the Potion Launcher explosions have such a negative impact on playability.
I've read several complains from other people saying they have the same problem.
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