Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Some Feedback From lil ole me

Some things that i feel could be improved are:
1. Kill feed messages should last a bit longer or a setting for length of combat /kill feed message. Most times someone hits me or I kill someone i go to look who or what killed me or who i damaged / killed and it's already gone.
2. I think a skill cooldown would be nice on the icons on the toolbar or optional toolbar cooldowns.
3. Size of the map.. With the constantly changing queue player number, it would be nice if the map would scale to the number of people. Either the maps starting size or the circle size change with time to travel adjusted obviously.. With the smaller amount of players the map just seems so empty. I assume this would be difficult to implement, just felt in needs mentioned.
Things I like, since the last iteration of the game
1. It definitely feels more smooth.
2. The new graphics improvements, put my new graphics card to work!!
3. And cosmetics, I like looking pretty
1. Kill feed messages should last a bit longer or a setting for length of combat /kill feed message. Most times someone hits me or I kill someone i go to look who or what killed me or who i damaged / killed and it's already gone.
2. I think a skill cooldown would be nice on the icons on the toolbar or optional toolbar cooldowns.
3. Size of the map.. With the constantly changing queue player number, it would be nice if the map would scale to the number of people. Either the maps starting size or the circle size change with time to travel adjusted obviously.. With the smaller amount of players the map just seems so empty. I assume this would be difficult to implement, just felt in needs mentioned.
Things I like, since the last iteration of the game
1. It definitely feels more smooth.
2. The new graphics improvements, put my new graphics card to work!!
3. And cosmetics, I like looking pretty


1
Comments
Nice to have a test client feel and look so good.