Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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LOD Issues

I have noticed a few problems that I am suspecting is due to level of detail. Sometimes, the high quality textures will not render when when I get close to assets such as buildings. Instead they are stuck with a low quality (usually a greyish looking texture). Furthermore, as I have mentioned in another post, when getting near buildings they will sometimes completely disappear. Even though I could see them perfectly when far away.
I ended up going through the logs and found some very interesting errors due to rendering textures
[2019.09.28-17.40.18:806][562]LogHummingbird: Error: Missing texture for image!
[2019.09.28-17.40.18:806][562]LogHummingbird: Warning: Missing texture for rendering: 696
[2019.09.28-17.40.19:028][563]LogHummingbird: Error: Missing texture for image!
[2019.09.28-17.40.19:029][563]LogHummingbird: Warning: Missing texture for rendering: 696
I ended up going through the logs and found some very interesting errors due to rendering textures
[2019.09.28-17.40.18:806][562]LogHummingbird: Error: Missing texture for image!
[2019.09.28-17.40.18:806][562]LogHummingbird: Warning: Missing texture for rendering: 696
[2019.09.28-17.40.19:028][563]LogHummingbird: Error: Missing texture for image!
[2019.09.28-17.40.19:029][563]LogHummingbird: Warning: Missing texture for rendering: 696
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