Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Feeback ~ Controls and movement QoL
runestone
Member
Just a QoL improvement request for the control interface. Any chance we can have direction+mouse key combo pairs for the control key assignments ? Splitting block, roll, attack, target etc across many keys, just creates a finger gymnastics issue where you focus on control management instead of the combat. I would like the opportunity to minimalize, rationalise and simplify the control systems if I can. Thanks in advance. I know dual key logging and timing can be problematic with UE4.
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