Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Feeback ~ Controls and movement QoL
runestone
Member
Just a QoL improvement request for the control interface. Any chance we can have direction+mouse key combo pairs for the control key assignments ? Splitting block, roll, attack, target etc across many keys, just creates a finger gymnastics issue where you focus on control management instead of the combat. I would like the opportunity to minimalize, rationalise and simplify the control systems if I can. Thanks in advance. I know dual key logging and timing can be problematic with UE4.
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