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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
WELL I TELL YA WUT!
poisonz
Member, Phoenix Initiative, Royalty, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
- 1) Wand needs to be fixed prob increase the speed trajectory slightly when shot no need to fix hit box (but nothing close to a hitscan).
- 2) Longbow feels clunky when aiming down sights and the trigger doesn't always register also feel no impact or force when shot making it unappealing.
- 3)Share cooldown on all weapon special ability if carrying more than 1 of the same weapon.
- 4) revamp blocking. current fix didn't address the uselessness of this ability.
das my 79 cents.
2
Comments
Sometimes i do normal jump "dash dash" and dont have enough for the last one. There is no real advantage of doing normal jump so point in having it cost stamina when "run" dont cost any.
I'd honestly love a hitscan wand, I might actually use it over the Nightfall bow lol
the wand is ok at close combat but at that range, people just lounge at you so I would say a fix is needed as well
I can still find some use out of it at medium range if I am particularly unlucky and haven't found a bow. Drifter is okay too at this range but wands are better against tracking Catfall users. It's also good for chasing targets who are very low and are good at evading. Sometimes that extra 10-30 damage can be spammed instead of trying to line up an overkill Nightbow shot. Anyone in lunge range almost always prompts me to switch to melee combat, but really, hitscan wands!! Let's see it!