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WELL I TELL YA WUT!

poisonzpoisonz Member, Phoenix Initiative, Royalty, Kickstarter, Alpha One
  • 1) Wand needs to be fixed prob increase the speed trajectory slightly when shot no need to fix hit box (but nothing close to a hitscan).
  • 2) Longbow feels clunky when aiming down sights and the trigger doesn't always register also feel no impact or force when shot making it unappealing.
  • 3)Share cooldown on all weapon special ability if carrying more than 1 of the same weapon.
  • 4) revamp blocking. current fix didn't address the uselessness of this ability.

das my 79 cents.
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    BluehBlueh Member, Pioneer, Kickstarter
    Also why do the normal jump cost 10 stamina? there is no point in having it cost stamina.
    Sometimes i do normal jump "dash dash" and dont have enough for the last one. There is no real advantage of doing normal jump so point in having it cost stamina when "run" dont cost any.
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    NagashNagash Member, Leader of Men, Kickstarter, Alpha One
    the cooldown one I agree with 100% its so annoying to be hit with three archmages abilitys one after another
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    The dead do not squabble as this land’s rulers do. The dead have no desires, petty jealousies or ambitions. A world of the dead is a world at peace
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    97349734 Member, Alpha One, Adventurer
    The 1-shot kill potential of the Longbow is still somewhat satisfying to use, but I agree that it's still pretty clunky.

    I'd honestly love a hitscan wand, I might actually use it over the Nightfall bow lol
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    NagashNagash Member, Leader of Men, Kickstarter, Alpha One
    9734 wrote: »
    The 1-shot kill potential of the Longbow is still somewhat satisfying to use, but I agree that it's still pretty clunky.

    I'd honestly love a hitscan wand, I might actually use it over the Nightfall bow lol

    the wand is ok at close combat but at that range, people just lounge at you so I would say a fix is needed as well
    nJ0vUSm.gif

    The dead do not squabble as this land’s rulers do. The dead have no desires, petty jealousies or ambitions. A world of the dead is a world at peace
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    97349734 Member, Alpha One, Adventurer
    Nagash wrote: »
    the wand is ok at close combat but at that range, people just lounge at you so I would say a fix is needed as well

    I can still find some use out of it at medium range if I am particularly unlucky and haven't found a bow. Drifter is okay too at this range but wands are better against tracking Catfall users. It's also good for chasing targets who are very low and are good at evading. Sometimes that extra 10-30 damage can be spammed instead of trying to line up an overkill Nightbow shot. Anyone in lunge range almost always prompts me to switch to melee combat, but really, hitscan wands!! Let's see it!
    An Esoteric Lynx!
    Website: https://joinaxiom.com
    Discord: https://discord.gg/Axiom
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