Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Please add a training dummy to pre-match lobby
zepharia
Member, Intrepid Pack, Alpha Two
As someone who has "attempted" many different battle royal game modes; I have to say that one thing players often struggle with is learning the weapons. Being able to equip them in the pre-match lobby does help learn what it does in general but without a sense of damage numbers, hit boxes, projectile speeds, etc., you can't properly prepare for real combat.
All I ask for is 1-2 dummies marked in the lobby that can send back damage numbers in the same way a normal player would. No need for special target dummy models, just as long as players can get the info, they should be happy. I heard the game already has implemented some kind of ai to stress test servers which may make it easier for this to be implemented, or not. *shrugs*
Edit*: I also just realized that this may even help with bug testing by the community in regards to weapon mechanics which may be useful.
All I ask for is 1-2 dummies marked in the lobby that can send back damage numbers in the same way a normal player would. No need for special target dummy models, just as long as players can get the info, they should be happy. I heard the game already has implemented some kind of ai to stress test servers which may make it easier for this to be implemented, or not. *shrugs*
Edit*: I also just realized that this may even help with bug testing by the community in regards to weapon mechanics which may be useful.
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