Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Make horse fatter
Marzzo
Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
The riding animations are meh. Look at red redemption 2. Make riding feel like red redemption 2. Give more weight to riding, more power.
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Comments
Red Dead Redemption could focus on horse animations, because the horses were a major part of the game. AoC has tons of other mounts and the developers cant just focus on animating all of them to the degree red did it for their horses.
I’m assuming from the OP that the games have the same mounts.
My single biggest dream is to have an mmo with animations as good as single player games. Unfortunately it will likely never happen. Not that i'm trying to invalidate the OP's suggestion, but given that it's an mmo, i'm pretty happy with the horse movements as is atm
Exactly: They at least do their best and try for some realistic movements xD
WoW figured that out.
Here’s an artist rendering (not an in-game screenshot):
The shark’s name is Epicus Maximus and the zombie (technically he’s a Forsaken) is named ROCK ON. (Name always rendered in all-caps.) The dinosaur is not named but is a “devilsaur” species.
By the way, Epicus Maximus was created by Blizzard in response to this forum thread where players complained that the Maelstrom wasn’t “epic enough”. The game’s Lead World Designer snarkily replied, “I guess it is missing sharks with laser beams patrolling the waters and Arthur Fonzarelli jumping across it with water skis. And dinosaurs.”