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Cooking as a profession
A bit about the food possibly someone has some different spices to thier cooking that give different buffs. For example player A uses spice YX gives health per second and spell power bonus where as player B uses spice YZ and gives health per second and chance on hit for fire damage different recipes offering different "spice slots" and overall number value say something with 3 "spice slots" gives a value of 6 so the crafter could do slot 1 = 6% or Slot 1 + slot 2 + slot 3 = 6% giving a reason for people to prefer other players recipes having an unlock system based on the players preferences for what they use to determine thier progression what they can unlock and bake or cook. Might have twisted the original idea a bit for this here but would work for a variety of preferences and give craters more than the basics we see in so many games.