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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Change Mob spawn table
Gimlog
Member
It's said that the spawn table would be influenced by nodes levels.
I would love to see the new mobs fighting to previous one to take there place !
Seeing the old one just disappear and the others one appear would be disappointing.
I would accept half of them disappear and the others fighting to prevent lags but hope they do something dynamic.
What others ways would you like to see the rotation be ?
I would love to see the new mobs fighting to previous one to take there place !
Seeing the old one just disappear and the others one appear would be disappointing.
I would accept half of them disappear and the others fighting to prevent lags but hope they do something dynamic.
What others ways would you like to see the rotation be ?
3
Comments
Mobs disappearing will generally be because players killed them all.
A combination of both over time.
If a node going up from tier 3 to tier 4 causes a specific area shift from being level 20 badgers to level 35 snakes, then should that node then de-level back to tier 3, then those snakes will again be replaced by the same badgers.
I don't have an answer for how I'd do it, but I think it's safe to say that there will be some weirdness going on.
Formerly T-Elf
I would like to see the spawns go up and down. Seeing them battle dyring the transitions would be cool.
This is one of the better pitches of something to add to Ashes.
if you kill a suffichent amounth of dire wolfs the normal wolfs show up and if you keep killing it goes down untill you get wolf puppies .
and if you want to fight the higher level animals you have to go deeper into the forest .
the bigger the city is the less likely it is to find large animals near it .
But civilisation will attract attention of greater danger so metropolis will see higher lvls generally speak.
They said once that they are planning to us last generation of AI for gaming , so I hope we will see some fun stuff around mobs.
New mobs will appear while you are killing the old one and be replaced by time we do so.
I've been wanting that for a while
Now they have to race to model mobs, too?
Wouldn't be an issue, I suppose, if we hadn't be told "Before 2020."
...Sorry that was supposed to say...
Before 2020? No. Problem!
I think you are right to be honest