Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Worldbosses and eventual storylines that you would like to see one day in AoC
Damokles
Member, Alpha One, Alpha Two, Early Alpha Two
The title says it all people!
What do i mean with storylines?
Something like the Living World from GW2, meaning a quasi expansion, but instead of adding new territories, they add new story content, events etc to the already existing map.
What i would like to see:
-"The Terror from Below!":
A mad Tulnar Alchemist/Engineer sends his mechanical minions to the overworld and tries to takeover nodes. All nodes that are taken over get turned into scientific/military nodes under an AI dictatorship. Spawns several worldboss golems that serve as his enforcers and the nodes can only be reconquered after the respective golem is destroyed. (1 golem for each taken node)
-"The Crushing Tide!":
An earthquake in the ocean roused a ginourmous creature from the bottom of the sea and it attacks all coastal nodes until it is either killed or soothed. The soothing could be a epic/legendary questchain that needs the cooperation of several nodes to complete and raids to be cleared.
-"The Giant Rabble-Rouser!":
A corrupted giant awakes in the mountains and starts spreading corruption. This starts mutating specific resources into rare and exotic materials for the duration of the giants existence and for some time after its demise. More and more adds spawn with rising levels that attack all surrounding nodes, until the giant is slain.
What do i mean with storylines?
Something like the Living World from GW2, meaning a quasi expansion, but instead of adding new territories, they add new story content, events etc to the already existing map.
What i would like to see:
-"The Terror from Below!":
A mad Tulnar Alchemist/Engineer sends his mechanical minions to the overworld and tries to takeover nodes. All nodes that are taken over get turned into scientific/military nodes under an AI dictatorship. Spawns several worldboss golems that serve as his enforcers and the nodes can only be reconquered after the respective golem is destroyed. (1 golem for each taken node)
-"The Crushing Tide!":
An earthquake in the ocean roused a ginourmous creature from the bottom of the sea and it attacks all coastal nodes until it is either killed or soothed. The soothing could be a epic/legendary questchain that needs the cooperation of several nodes to complete and raids to be cleared.
-"The Giant Rabble-Rouser!":
A corrupted giant awakes in the mountains and starts spreading corruption. This starts mutating specific resources into rare and exotic materials for the duration of the giants existence and for some time after its demise. More and more adds spawn with rising levels that attack all surrounding nodes, until the giant is slain.
2
Comments
Well yes the mad Tulnar scientist is a ratman. I thought that was obvious.
remind me not to build a pyramid next to that city then