Gimlog wrote: » We will have 3 artisan classes and we can master only one of them in which we can master every profession... But we currently have 5 gathering 1 processing and 10 crafting professions who create a unbalanced situation where crafter have more variety in there needs and offers ...
Dygz wrote: » Well, everyone can gather, but not everyone can be a Master Gatherer.
Atama wrote: » Dygz wrote: » Well, everyone can gather, but not everyone can be a Master Gatherer. Just like everyone can debate, but...
Gimlog wrote: » True, I wonder how far will we be allowed to go in the others path that we are not master of. I once imagined the progression in artisan classes like a skill tree where let's say you need 100 points to master a path but you only get 150 point. This way you have to choose how to spend those point. A bit like for abilities, deep or wide.
Atama wrote: » Just like everyone can debate, but...