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Another PVP MMO game with similarities to Ashes
skafftaruss
Member, Phoenix Initiative, Hero of the People, Kickstarter, Alpha One
Take a look at the video posted. It discusses balancing PVP and PVE in an environment like Ashes. The franchise in the post seems to grapple with the PVP balancing conundrum during development. Eye opening. Please respond cheerfully. Best regards ... https://www.youtube.com/watch?v=-5djpP_VgZc&feature=emb_rel_end
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There are 3 main ways of tackling this problem:
1. Separate PvP and PvE servers.
2. PvP Opt-in where you enable PvP on a character per character basis.
3. PvP-enabled zones.
Personally in games like New World and Ashes of Creation I would prefer to see zones similar to what we have in Albion Online and Eve Online. Both these games have different zone categories that range from completely safe (no PvP allowed at all) to very dangerous where you not only can engage in PvP but lose everything if you die. The benefit of this system is that it allows the developers to adjust the risk-reward element of the game since typically the PvP-enabled areas contain more valuable resources.
I'd also like to give a shoutout to Runescape here for its Wilderness (AKA Wilds) area, which is the only place where you can do open world PvP. The Wilds are split up by levels, the deeper you go the higher the level. This is important because the Wilds level affects who can attack you. At level 1 you can only be attacked by players within 1 level difference of you, but at level 20, you can be attacked by anyone within 20 levels difference of you. This means that the further into the Wilds you go, there higher chance you will be attacked by a higher level player.