wolfwood82 wrote: » Historically, 2 hands. 2 Weapons. Or both hands on one weapon. There's virtually no tactical advantage you'd gain by purposely keeping one hand unarmed. Even duelists would rather have a buckler or dirk in the off-hand rather than go completely unarmed. Hell even a coat or cloak to tangle your opponent's sword with was preferable to unarmed.
skearnz wrote: » i hope they add a gauntlet that smiths can make into weaponry, like a clawed gauntlet:D having a onehanded weapon build sounds great but also being able to punch sounds amazing with the open hand sounds great to:3
wolfwood82 wrote: » Historically, 2 hands. 2 Weapons. Or both hands on one weapon. There's virtually no tactical advantage you'd gain by purposely keeping one hand unarmed. Even duelists would rather have a buckler or dirk in the off-hand rather than go completely unarmed. Hell even a coat or cloak to tangle your opponent's sword with was preferable to unarmed. If you needed to strike your opponent, stabby with a dirk or smashy with the guard works better than your bare fist, and if you needed to grapple or grab, drop the weapon in your off hand. That being said, yes there were HEMA dueling styles that focused on one handed swords and unarmed off hand. It was more or less a given that you'd either lose your off hand weapon, or sometimes duels just required one weapon for the sake of etiquette. For spells... I'm not sure that's how AoC will be doing those types of things.
George Black wrote: » This fighting style doesnt fit in the environment of mmorpgs I am sad to say so, since one of ny favourite stories are the D'Artagnan Romances (3 musketeers). Rapiers and light swords were a renaissance weapon. That period doesnt fit well with fantasy. Anyways, nothing should be impossible, but a 1 sword fighter would have to drain ideas from other melee classes. Maybe the best way would be a 1 sword fighter with magical powers (no orb, no tome, no second weapon). Melee ranged with a tiny bit reach.
Wandering Mist wrote: » I always find it amusing when people talk about realism and then quote a bunch of historical inaccuracies that have no place outside Hollywood. Oh and on a side note if you wanted realistic combat you'd need to take out dodgerolling and swinging 2-handed weapons around like they are made of paper....
Ishka wrote: » Well, I like the idea of having a single one handed weapon that gives options for the free hand, since it is balanced by the "lack of stats" from an absent weapon. Regarding the spells, do you think the "one handed user" can move while casting ? Some spells require a casting time that immobilizes you, or some are instantaneous. Wouldn't it limit the player in terms of the range of spells he can use since he needs to be mobile and in melee range to hit ? I can't think of any strengths in it except "magical/elements buffs" maybe.
Marzzo wrote: » George Black wrote: » This fighting style doesnt fit in the environment of mmorpgs I am sad to say so, since one of ny favourite stories are the D'Artagnan Romances (3 musketeers). Rapiers and light swords were a renaissance weapon. That period doesnt fit well with fantasy. Anyways, nothing should be impossible, but a 1 sword fighter would have to drain ideas from other melee classes. Maybe the best way would be a 1 sword fighter with magical powers (no orb, no tome, no second weapon). Melee ranged with a tiny bit reach. Indeed. I imagine the spells would complement this kind of fantasy good. My inspiration would be fiora from league of legends if you know who that is.
Rekkor wrote: » I'm all for single handed weapon with an empty off hand. Think about the sport of Fencing; balance, precision and quick footwork leading to your opponents death. It's been around since the 17th century.
Gimlog wrote: » I maybe slightly of topic but I hope there will be the possibility to off equip one of a dual weapons. I hope so because they show dual dagger not to long ago and as a future shadow guardian I planned to go for dagger and shield ^^".