Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Feedback / Request
kryPrim
Member, Alpha One, Alpha Two, Early Alpha Two
Hello, Intrepid,
after your message yesterday, you have left many players in the active BR community speechless and shocked. People weren't expecting a new mode, but at least a continuation of the Battle Royal with Season 1.3. In the last weeks we were able to encourage many new people to play APOC again, so the servers slowly got fuller and fuller during core hours. We managed to play APOC together with the people on the weekend and to have a lot of fun. The BR also got many people to buy the current MMO packages. They liked the first glimpses and they saw that behind AOC there is a team full of passion and commitment. We still had a lot of plans on how to get new players excited about AoC and Apoc, but unfortunately this doesn't work if there is no playable mode.
New players were happy that there is an active community that has allowed them to experience a piece of Ashes of Creation even now. Even if no one was playing in your timezone, we moved our game times forward and made it possible for these people.
The majority of the community knows that BR is only played by a small number of regular players and that the server costs are probably not covered. Nevertheless, new players are still joining us again and again.
But since there is no real statement here regarding the reasons why this decision was made, the players in the active community have thought of a solution.
The suggestion that the majority of them found most appealing will now be presented here:
We looked at streamcharts (which of course only represents the Steam players) and the best peaks were always on the weekends. This is probably mainly due to the fact that our group played together actively during the last 5 weeks mostly on Saturday and Sunday evenings and communicated this in the discord.
Our suggestion is therefore to open the servers only for the weekends, where most of the people can still play. That way the server costs would be a little bit lower and the people who are new to the game can still play something playable from Ashes and get a little insight until the MMO or a new mode is released.
With best regards
The active BR community
after your message yesterday, you have left many players in the active BR community speechless and shocked. People weren't expecting a new mode, but at least a continuation of the Battle Royal with Season 1.3. In the last weeks we were able to encourage many new people to play APOC again, so the servers slowly got fuller and fuller during core hours. We managed to play APOC together with the people on the weekend and to have a lot of fun. The BR also got many people to buy the current MMO packages. They liked the first glimpses and they saw that behind AOC there is a team full of passion and commitment. We still had a lot of plans on how to get new players excited about AoC and Apoc, but unfortunately this doesn't work if there is no playable mode.
New players were happy that there is an active community that has allowed them to experience a piece of Ashes of Creation even now. Even if no one was playing in your timezone, we moved our game times forward and made it possible for these people.
The majority of the community knows that BR is only played by a small number of regular players and that the server costs are probably not covered. Nevertheless, new players are still joining us again and again.
But since there is no real statement here regarding the reasons why this decision was made, the players in the active community have thought of a solution.
The suggestion that the majority of them found most appealing will now be presented here:
We looked at streamcharts (which of course only represents the Steam players) and the best peaks were always on the weekends. This is probably mainly due to the fact that our group played together actively during the last 5 weeks mostly on Saturday and Sunday evenings and communicated this in the discord.
Our suggestion is therefore to open the servers only for the weekends, where most of the people can still play. That way the server costs would be a little bit lower and the people who are new to the game can still play something playable from Ashes and get a little insight until the MMO or a new mode is released.
With best regards
The active BR community
2
Comments
it is one of the mode of the game .it wont hurt to keep it open so that people atleast have something till they play alpha
You do know that it was originally made as a testing mode for collecting action combat data? Nothing to do with Fortnite.
I have been here since the beginning and have watched the various spin evolve over the life of APOC. They flip-flopped several times on whether it was going to be a standalone game on it's own or whether it was a testing bed. After it was obvious that it had failed the whole "it will exist on its own alongside the mmo as a way to funnel people into the mmo!" was abandoned and they started to promote the "nothing to see here, we always meant it to only be a testing bed" became the mantra. Fortnite was also just a mode on the way to development of a game that became hugely successful and the original game it was meant to help develop was abandoned. If you are looking for a timeline as to when said waffling took place, it was around GDC 2019 and the interviews given then.
It's true that APOC isn't what it used to be / what it should have been at the moment. But I think that is mostly due to the fact that most people don't like BRs / completed lv 50 and have no new challenges / don't like Solo mode etc...
APOC isn't just the BR which isn't really representative of the "real" game. I think people will come back (and stay) with the release of castle sieges, which is an actual in-game mechanic.
Nevertheless, that's just future-talk. Right now, we'd just like to have online servers on weekends, so that the remaining players have something Ashes related to enjoy