Glorious Alpha Two Testers!

Alpha Two Realms are now unlocked for Phase II testing!

For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.

You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.

Feedback / Request

kryPrimkryPrim Member, Alpha One, Alpha Two, Early Alpha Two
edited March 2020 in General Discussion
Hello, Intrepid,

after your message yesterday, you have left many players in the active BR community speechless and shocked. People weren't expecting a new mode, but at least a continuation of the Battle Royal with Season 1.3. In the last weeks we were able to encourage many new people to play APOC again, so the servers slowly got fuller and fuller during core hours. We managed to play APOC together with the people on the weekend and to have a lot of fun. The BR also got many people to buy the current MMO packages. They liked the first glimpses and they saw that behind AOC there is a team full of passion and commitment. We still had a lot of plans on how to get new players excited about AoC and Apoc, but unfortunately this doesn't work if there is no playable mode.

New players were happy that there is an active community that has allowed them to experience a piece of Ashes of Creation even now. Even if no one was playing in your timezone, we moved our game times forward and made it possible for these people.

The majority of the community knows that BR is only played by a small number of regular players and that the server costs are probably not covered. Nevertheless, new players are still joining us again and again.
But since there is no real statement here regarding the reasons why this decision was made, the players in the active community have thought of a solution.
The suggestion that the majority of them found most appealing will now be presented here:
We looked at streamcharts (which of course only represents the Steam players) and the best peaks were always on the weekends. This is probably mainly due to the fact that our group played together actively during the last 5 weeks mostly on Saturday and Sunday evenings and communicated this in the discord.


Our suggestion is therefore to open the servers only for the weekends, where most of the people can still play. That way the server costs would be a little bit lower and the people who are new to the game can still play something playable from Ashes and get a little insight until the MMO or a new mode is released.

With best regards

The active BR community

Comments

  • MayhemMayhem Member, Intrepid Pack, Alpha One, Alpha Two, Early Alpha Two
    Atleast we had something ashes related to play. Now we won't have anything until Alpha 1 and that's scheduled testing too.
  • ShadonSolShadonSol Moderator, Member, Alpha One, Alpha Two, Early Alpha Two
    <3
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  • JahlonJahlon Member, Intrepid Pack, Alpha One, Alpha Two, Early Alpha Two
    Right now, its better for them from a business sense to close it down. Instead of having a "dead BR" sitting there being a monument to failure, just take it down and get rid of it and focus on A1.

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    Make sure to check out Ashes 101
  • DraeneiDraenei Member, Alpha Two, Early Alpha Two
    i agree with the op .atleast have the servers opened on weekend so that people can get taste of the game as well as practise the game .
  • DraeneiDraenei Member, Alpha Two, Early Alpha Two
    Jahlon wrote: »
    Right now, its better for them from a business sense to close it down. Instead of having a "dead BR" sitting there being a monument to failure, just take it down and get rid of it and focus on A1.

    it is one of the mode of the game .it wont hurt to keep it open so that people atleast have something till they play alpha
  • NagashNagash Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    I'm more shocked that there are people who still played
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    The dead do not squabble as this land’s rulers do. The dead have no desires, petty jealousies or ambitions. A world of the dead is a world at peace
  • unknownsystemerrorunknownsystemerror Member, Phoenix Initiative, Royalty, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Numbers don't lie. Exactly as predicted by many. The mode did not make the money to support itself to justify the work hours put into it and the associated costs, so it goes away. They gambled that the people here in their "community" that were telling them that it would be a bad idea were wrong and shot for that shiny Fortnite surprise success story. And they crapped out. Take heart that unlike many other businesses that do something that doesn't work out and fail miserably, this has a very small impact overall.
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  • ShadonSolShadonSol Moderator, Member, Alpha One, Alpha Two, Early Alpha Two
    Numbers don't lie. Exactly as predicted by many. The mode did not make the money to support itself to justify the work hours put into it and the associated costs, so it goes away. They gambled that the people here in their "community" that were telling them that it would be a bad idea were wrong and shot for that shiny Fortnite surprise success story. And they crapped out. Take heart that unlike many other businesses that do something that doesn't work out and fail miserably, this has a very small impact overall.

    You do know that it was originally made as a testing mode for collecting action combat data? Nothing to do with Fortnite.
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  • kryPrimkryPrim Member, Alpha One, Alpha Two, Early Alpha Two
    And again get 2 new players excited about Ashes, only the playable mode will soon be missing. :(
  • unknownsystemerrorunknownsystemerror Member, Phoenix Initiative, Royalty, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    shadon wrote: »
    You do know that it was originally made as a testing mode for collecting action combat data? Nothing to do with Fortnite.

    I have been here since the beginning and have watched the various spin evolve over the life of APOC. They flip-flopped several times on whether it was going to be a standalone game on it's own or whether it was a testing bed. After it was obvious that it had failed the whole "it will exist on its own alongside the mmo as a way to funnel people into the mmo!" was abandoned and they started to promote the "nothing to see here, we always meant it to only be a testing bed" became the mantra. Fortnite was also just a mode on the way to development of a game that became hugely successful and the original game it was meant to help develop was abandoned. If you are looking for a timeline as to when said waffling took place, it was around GDC 2019 and the interviews given then.
    Apocwaffling.png
    south-park-rabble-rabble-rabbl-53b58d315aa49.jpg
  • ShadonSolShadonSol Moderator, Member, Alpha One, Alpha Two, Early Alpha Two
    shadon wrote: »
    You do know that it was originally made as a testing mode for collecting action combat data? Nothing to do with Fortnite.

    I have been here since the beginning and have watched the various spin evolve over the life of APOC. They flip-flopped several times on whether it was going to be a standalone game on it's own or whether it was a testing bed. After it was obvious that it had failed the whole "it will exist on its own alongside the mmo as a way to funnel people into the mmo!" was abandoned and they started to promote the "nothing to see here, we always meant it to only be a testing bed" became the mantra. Fortnite was also just a mode on the way to development of a game that became hugely successful and the original game it was meant to help develop was abandoned. If you are looking for a timeline as to when said waffling took place, it was around GDC 2019 and the interviews given then.
    Apocwaffling.png

    It's true that APOC isn't what it used to be / what it should have been at the moment. But I think that is mostly due to the fact that most people don't like BRs / completed lv 50 and have no new challenges / don't like Solo mode etc...

    APOC isn't just the BR which isn't really representative of the "real" game. I think people will come back (and stay) with the release of castle sieges, which is an actual in-game mechanic.

    Nevertheless, that's just future-talk. Right now, we'd just like to have online servers on weekends, so that the remaining players have something Ashes related to enjoy :)
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