voidshadow wrote: » Jahlon wrote: » It will come back for Castle Siege and Horde Mode after Alpha 1. If they need to do more Action Combat testing, the Battle Royale may appear again as well. I was so excited for alpha i completely forgot about castle siege and horde mode. Weren't those supposed to happen before alpha? Did i miss an announcement or something?
Jahlon wrote: » It will come back for Castle Siege and Horde Mode after Alpha 1. If they need to do more Action Combat testing, the Battle Royale may appear again as well.
noaani wrote: » unknownsystemerror wrote: » voidshadow wrote: » Jahlon wrote: » It will come back for Castle Siege and Horde Mode after Alpha 1. If they need to do more Action Combat testing, the Battle Royale may appear again as well. I was so excited for alpha i completely forgot about castle siege and horde mode. Weren't those supposed to happen before alpha? Did i miss an announcement or something? "Development is fluid." - Abraham Lincoln Somehow, perhaps just because of who posted it, I believe this quote to be accurate.
unknownsystemerror wrote: » voidshadow wrote: » Jahlon wrote: » It will come back for Castle Siege and Horde Mode after Alpha 1. If they need to do more Action Combat testing, the Battle Royale may appear again as well. I was so excited for alpha i completely forgot about castle siege and horde mode. Weren't those supposed to happen before alpha? Did i miss an announcement or something? "Development is fluid." - Abraham Lincoln
unknownsystemerror wrote: » Lincoln didn't use Discord. He was a TeamSpeak user.
Damokles wrote: » unknownsystemerror wrote: » Lincoln didn't use Discord. He was a TeamSpeak user. He didnt use TeamSpeak. He used MSN Windows Live Messenger!
Nagash wrote: » Damokles wrote: » unknownsystemerror wrote: » Lincoln didn't use Discord. He was a TeamSpeak user. He didnt use TeamSpeak. He used MSN Windows Live Messenger! did he also use bebo ?
Sarevok wrote: » Sure, it was a way to test the servers, the connection and to get feedback on the combat but that all could have been done with pre-alpha or alpha phase while not allocating resources away from the main reason we are all here.
ferryman wrote: » Oh well this seams to be a some kind of trend to jump on a side project during the MMO development, and I am now referring here to City State Games who decided after about 6 years of development of Camelot Unchained deliver "a PvE BR tower defending game" called Ragnarok - Colossal. Furthermore, if we think of the Chronicles of Elyria Scam and those never ending developments like Crowfall and Star Citizen, these examples makes me question the whole MMORPG development genre, especially all crowdfunding and kickstarting companies. Is it too much to ask that companies do what they have actually promised?
Undead Canuck wrote: » And how many of those games were fully funded before development? By a person who wants an MMORPG enough to start a company to create it?
Atama wrote: » Yes we’ve had this discussion before. APOC is a dumb excuse for a cash grab, banking on the Fortnite fad with the thin explanation that it’s for testing. It’s like a teenager saying that they had to take the car out to a dirt lot to do doughnuts to practice for a driving test.
mcstackerson wrote: » ferryman wrote: » Oh well this seams to be a some kind of trend to jump on a side project during the MMO development, and I am now referring here to City State Games who decided after about 6 years of development of Camelot Unchained deliver "a PvE BR tower defending game" called Ragnarok - Colossal. Furthermore, if we think of the Chronicles of Elyria Scam and those never ending developments like Crowfall and Star Citizen, these examples makes me question the whole MMORPG development genre, especially all crowdfunding and kickstarting companies. Is it too much to ask that companies do what they have actually promised? If you look at all those games you mentioned, wouldn't you get a clue that there might something going on with MMO development. I'd understand the criticism if it was the norm for MMOs to be cranked out by indies or even large companies but it isn't. Since it's not the norm, isn't it reasonable to assume there are some challenges that make it so it's not as easy? Atama wrote: » Yes we’ve had this discussion before. APOC is a dumb excuse for a cash grab, banking on the Fortnite fad with the thin explanation that it’s for testing. It’s like a teenager saying that they had to take the car out to a dirt lot to do doughnuts to practice for a driving test. Is the earth also flat?
ferryman wrote: » mcstackerson wrote: » ferryman wrote: » Oh well this seams to be a some kind of trend to jump on a side project during the MMO development, and I am now referring here to City State Games who decided after about 6 years of development of Camelot Unchained deliver "a PvE BR tower defending game" called Ragnarok - Colossal. Furthermore, if we think of the Chronicles of Elyria Scam and those never ending developments like Crowfall and Star Citizen, these examples makes me question the whole MMORPG development genre, especially all crowdfunding and kickstarting companies. Is it too much to ask that companies do what they have actually promised? If you look at all those games you mentioned, wouldn't you get a clue that there might something going on with MMO development. I'd understand the criticism if it was the norm for MMOs to be cranked out by indies or even large companies but it isn't. Since it's not the norm, isn't it reasonable to assume there are some challenges that make it so it's not as easy? Atama wrote: » Yes we’ve had this discussion before. APOC is a dumb excuse for a cash grab, banking on the Fortnite fad with the thin explanation that it’s for testing. It’s like a teenager saying that they had to take the car out to a dirt lot to do doughnuts to practice for a driving test. Is the earth also flat? So you are saying that because its about indie studios that justify them to bullshit people?
mcstackerson wrote: » ferryman wrote: » mcstackerson wrote: » ferryman wrote: » Oh well this seams to be a some kind of trend to jump on a side project during the MMO development, and I am now referring here to City State Games who decided after about 6 years of development of Camelot Unchained deliver "a PvE BR tower defending game" called Ragnarok - Colossal. Furthermore, if we think of the Chronicles of Elyria Scam and those never ending developments like Crowfall and Star Citizen, these examples makes me question the whole MMORPG development genre, especially all crowdfunding and kickstarting companies. Is it too much to ask that companies do what they have actually promised? If you look at all those games you mentioned, wouldn't you get a clue that there might something going on with MMO development. I'd understand the criticism if it was the norm for MMOs to be cranked out by indies or even large companies but it isn't. Since it's not the norm, isn't it reasonable to assume there are some challenges that make it so it's not as easy? Atama wrote: » Yes we’ve had this discussion before. APOC is a dumb excuse for a cash grab, banking on the Fortnite fad with the thin explanation that it’s for testing. It’s like a teenager saying that they had to take the car out to a dirt lot to do doughnuts to practice for a driving test. Is the earth also flat? So you are saying that because its about indie studios that justify them to bullshit people? No, i'm saying the opposite. If everyone is having problems putting out MMOs, then they probably aren't bullshitting people.