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Can Ashes of Creation Prevent Content Drought?

Wandering MistWandering Mist Member, Founder, Kickstarter, Alpha One, Alpha Two, Early Alpha Two

Comments

  • PlateauPlateau Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    edited June 2023
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    Mega troll frmr1cq9w89im2.jpg
  • I think nodes will help content drought when you consider the fact that moving from node to node will have a cooldown so basically you cannot finish the content faster because it's a gated system. Also no-bind items means that it's worthwhile for you to do the same raid/dungeon because you'll be able to sell the loot you get.

    Basically if you're more into PvE and that's where you spend most of your time, the game will open up other paths to play, like being a mayor and direct resources into that direction, that will effectively make that PvE time you spend more efficient. This is what I've understood so far as what node system is.

    AoC is the first mmo ideas that I really like and given the fact that all these systems where thought out from the get-go, really is saying that there is a high chance that we'll see some other systems being implemented so that content drought will not be a major problem, if the current iterration with node gating is failing.

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