Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Races preference list
afar
Member, Pioneer, Kickstarter
Hello!
We all know that there are 16 subraces + tulnar + possible other races (like the undead )). Based on the current info, i thought it might be interesting to show you my personal ranking of races, from those I most like, to those I will almost certainly never play. I'm interested to hear about your rankings, what do you think of current races, not exactly tier wise (eg py'rai for archers) but stricte preference wise
Here's my list:
1. Kaelar - I like order and building, and even though Kalears sound like something mainstream (empire largest of all), it might be good mainstream.
2. Py'rai - I like nature, and their buildings design (based on triangles) seem very interesting; I was kinda trigerred about last fb story of them hunting, i thought they'd be more peaceful and "pro life", still, they are based on indians which afterall did hunt so it might be a realistic point of view. If not that, it'd be my 1st pick )
3. Ren'kai - "Honor, power, tranquillity" sounds like best motto out of all available, their armor and architecture are also cool, my main concern is they remind me too much of contemporary japan, which on the one hand is realistic, on the other, i just don't really like contemporary japan. BUT if there were other asian races as contrast (chinese, huns), it'd be amazing. Now they remind me of something that I like, while being far from perfect.
But if those orc buildings (and pallisades) in apoc are ren'kais, then that's different because barbarian aspect was also introduced, so it's more 'diverse' i guess. Still, i prefer alliance to horde, it might be nice idea to introduce them and I'm sure many players will like them, just not for me
4. Dunir - As well, nice for someone but "too stoic". They are very well done, just not for me. I love their architecture though, and it seems like architecture wise it might be one of the best races
5. Vek - nice clothes, cool architecture, unique looks but that astrology stuff is not for me. Again, I'm really glad intrepid introduced them as a contrast and way of keeping players who like them together
6.Empyrean - for now I didn't see much of greco-roman stuff, everything I saw about Empyrean, Kaelar did better. Also they are in opposition to Kaelars
7. Nikua - too bland for me. I love polynesian culture, but to play dwarves is not worth it. Also they are too 'freedom' to build anything that stands it seems
8. Vaelune - "kill or be killed"? No, thanks. But realistic and nice concept
Oh, and Tulnars, forgot about Tulnars. So they are big enigma, on the one hand they have potential, on the other - perspective of humans breeding with everything out of boredom and producing tulnars, well, definitely no
Reassuming - for now Kaelars are my main pick even though they are 'popular', AOC might be first MMO that I wouldn't play the humans but seems I still have to wait. I still wait for the Chinese/Huns race (those 2 being subraces). Like, one is "Creativity, Resillence, Confidence" and another " Astuteness, Agility, Clarity"
What do you think? What are your rankings?
We all know that there are 16 subraces + tulnar + possible other races (like the undead )). Based on the current info, i thought it might be interesting to show you my personal ranking of races, from those I most like, to those I will almost certainly never play. I'm interested to hear about your rankings, what do you think of current races, not exactly tier wise (eg py'rai for archers) but stricte preference wise
Here's my list:
1. Kaelar - I like order and building, and even though Kalears sound like something mainstream (empire largest of all), it might be good mainstream.
2. Py'rai - I like nature, and their buildings design (based on triangles) seem very interesting; I was kinda trigerred about last fb story of them hunting, i thought they'd be more peaceful and "pro life", still, they are based on indians which afterall did hunt so it might be a realistic point of view. If not that, it'd be my 1st pick )
3. Ren'kai - "Honor, power, tranquillity" sounds like best motto out of all available, their armor and architecture are also cool, my main concern is they remind me too much of contemporary japan, which on the one hand is realistic, on the other, i just don't really like contemporary japan. BUT if there were other asian races as contrast (chinese, huns), it'd be amazing. Now they remind me of something that I like, while being far from perfect.
But if those orc buildings (and pallisades) in apoc are ren'kais, then that's different because barbarian aspect was also introduced, so it's more 'diverse' i guess. Still, i prefer alliance to horde, it might be nice idea to introduce them and I'm sure many players will like them, just not for me
4. Dunir - As well, nice for someone but "too stoic". They are very well done, just not for me. I love their architecture though, and it seems like architecture wise it might be one of the best races
5. Vek - nice clothes, cool architecture, unique looks but that astrology stuff is not for me. Again, I'm really glad intrepid introduced them as a contrast and way of keeping players who like them together
6.Empyrean - for now I didn't see much of greco-roman stuff, everything I saw about Empyrean, Kaelar did better. Also they are in opposition to Kaelars
7. Nikua - too bland for me. I love polynesian culture, but to play dwarves is not worth it. Also they are too 'freedom' to build anything that stands it seems
8. Vaelune - "kill or be killed"? No, thanks. But realistic and nice concept
Oh, and Tulnars, forgot about Tulnars. So they are big enigma, on the one hand they have potential, on the other - perspective of humans breeding with everything out of boredom and producing tulnars, well, definitely no
Reassuming - for now Kaelars are my main pick even though they are 'popular', AOC might be first MMO that I wouldn't play the humans but seems I still have to wait. I still wait for the Chinese/Huns race (those 2 being subraces). Like, one is "Creativity, Resillence, Confidence" and another " Astuteness, Agility, Clarity"
What do you think? What are your rankings?
0
Comments
Right! My bad
I guess I calculated it by thinking subconsciously that there are 8 races (as 8 (base) classes), and instead of multiplying them by themselves/8/squaring them, i multiplied them by 2 – as in 2 subraces for every race
Other than that, everything else still stands
1. Empyrian - I just love how regal elves are and the greco-roman approach to them has me intrigued!
2. Vek - Astral orcs just seems like a newer and more interesting concept to me in comparisson to the otherwise standard brutelike orcs.
3. Ren'kai - With the dev team drawing influence from asian cultures, I simply cannot wait to create a samurai looking beast of an fighter!
4. Nikua - A very interesting and polar opposite choice for the otherwise well known mountain dwarves. From the concept art to the real life cultural influence, I could see myself perhaps picking up the Nikua as a summoner or a bard!
5. Dunir - Badass Tolkien mountain dwarves. What more could you want?
6. Vaelune - I like the desert themed art for the Kaelar, but I tend to play MMO's to get as far away from reality as possible and therefor I usually don't play humans.
7. Tul'nar - With the ability to pick between a reptillian or beastlike features, I could see the Tul'nar being a cool race but as of now there's not much art to go off of.
8. (Shared) Py'rai & Kaelar - I don't really care for woodelves or generic human races, meh.
Virtue is the only good.
Stares Intensely
Vaelune is the desert humans. I agree with the general sentiment though, generic humans races, meh.
Whoops, I changed it. Thanks for the heads up!
#2 - Py’rai Rogue/Ranger= Predator... This is how I like to move through nature
#3 Ren’kai Fighter/Tank= Dreadnaught... Lets roll!!!
Other races are just kinda “meh” to me. Empyrean just seem like they’d be stuck up, hoity toity, D-bags that I’d rather put my blade into than live among.
Dwarves are cool.... I just don’t want to be one
Humans... I already am one... fantasy game motivates me to imagine being something else.
2. Other
Nice terms. But the only acceptable form of tulnar that is superior to the other races are lizardmen or some variation. The rest are furries. Eff furries
Or more elfies. Dark Elfies.
Vaelune = Humans that have given in to greed and decadence
Ren'Kai = Savages who speak of honour yet know only violence
Vek = Savages who seek to know the god's order
Empyrean = Arrogant knife ears who think they own Verra
Py'Rai = Tree-hugging knife ears
Dünir = Greedy stunties that hide from the problems of the world
Niküa = Savage stunties who sail to hide from the problems of the world.
Tulnar = Abominations
You do know that you will have to play as one of the meatbags do you Nagash? xD
saddly I know. may as well go with Vaelune as they have pyramids