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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Mercenary/soldier/sellsword fantasy
Tacualeon
Member
Some people gather, others fight. Is there a way of making a living out of the arts of war? Violence is a craft!
Could we have a in-game militaristic narrative for social climbing, specially in military nodes.
Could we have a in-game militaristic narrative for social climbing, specially in military nodes.
0
Comments
Seems about what you are after.
I was a pure combat player, and people would sometimes ask me if I crafted. I’d always tell them yes, I do. I make dead people out of living ones.
(I think @Nagash would consider that a gathering profession in his line of work.)
I'm a big fan of murder and delivery
I like Hema and sexy combat animations more than actual military service.
I like the fantasy of medieval military.
Today military is peak eficiency.
Even early renassaince was efficient.
Big groups of faceless people using pole weapones or range.
A combat move irl has to be sutble, a combat move in videogame has to be announced.
Efficient ancient/medieval combat was more about groups than individuals.