Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
End of World Border/flight height
TheBlackLamb
Member, Alpha One, Alpha Two, Early Alpha Two
End of map Border: Would there be a wall of some kind? Visible or transparent? Or would there be a pillars of a runes of some kind that would some how kill you if you leave to far? I'm just interested on how you plan on doing the end of the map borders, It would be cool to have a literal end of the world like a giant water fall that would kill you, if you fall or travel down too far with a flying mount. @AshesofCreation
For flying: it would be cool to fly pretty high up to where the people on the ground can barely see you as a small bug in the sky, giving the ability to swoop in secretly and surprise people. (but maybe this could be overpowered or could be a dream that wont happen)
For flying: it would be cool to fly pretty high up to where the people on the ground can barely see you as a small bug in the sky, giving the ability to swoop in secretly and surprise people. (but maybe this could be overpowered or could be a dream that wont happen)
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Comments
It may be just a static you can't cross, or the world may be a global.
It all depends on how they end up going with the final map.
I think that we need to remember its a video game and the result needs to be worth the effort and energy.
I don't want them wasting a lot of time worrying about the "edge of the world" instead focus on the things that matter and people can accept at the end of the day that its a game and some things are akin to the GMs pencil.
"Why can't I go past this point?" cause the DM/GM said so
Its an image done in a photo editor and then loaded to imgur and linked via the vanilla forum code.
Thanks for the info ima be testing it.
That is not dead which can eternal lie. And with strange aeons even death may die.