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Power-Scaling Snowball Effect
Not sure if this has been discussed before, tried looking up keywords for this but was unsuccessful. It is my understanding that for events and other activities the rewards will be based off of performance, better you do better the rewards. That being said is there a balance or system in place to prevent those who perform well from being too overpowered. For example, they are skilled and perform well to get good gear, then because of the new gear and skill they get even better gear, thus creating a snowball effect of power. Yes, they should be rewarded for they skill and consistent performance, but will it effect causal players. In the sense that those at the top suppress those in the middle/bottom because those in the middle/bottom won't be able to challenge them in strength. I see this bleeding over more towards guilds and nodes, where the bigger more powerful guilds/nodes dominate and there is no back and fourth. Also, I see this as more of a concern when the game has been out for awhile and nodes/guilds are developed.