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Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Comments
Multi-boxing is allowed.
It was voted on by us potential players. It helps that Intrepid would have no real way to stop it without negatively impacting many other players.
The thing with people gaining corruption and then killing their own character to get rid of that corruption is that it isn't really avoiding the penalty. The main penalty for corruption is the extended death penalty you get if you are killed with corruption.
Gaining corruption and then killing that character with another isn't doing anything to prevent that factor of the penalty.
It does minimize equipment and material drop risk though, which is a pretty big deal.
https://forums.ashesofcreation.com/discussion/45151/poll-bonus-dev-discussion-multiboxing/p1
How is multiboxing botting?
Well, sort of.
As someone that does occasionally multi-box though, I don't really see it happening that much.
In order to have a chance to drop items, you need to have several kills worth of corruption. The other two things that happens with multiple kills worth of corruption is that you respawn in an unpredictable location, and you have more than one death worth of corruption.
What this means is that if you gain enough corruption to drop items when killed, the situation you find yourself in is that you can kill your corrupt character with the other character, and are then likely to find yourself in a situation where your two characters are some distance apart (a multi-bower is never more vulnerable than when their characters are apart), and one of them still has corruption.
While I fully expect some multi-boxers to get themselves in to this situation on occasion, it really isn't likely to be all that common.
Multi-boxing and botting are absolutely not the same thing.
They are not against multiboxing, it's allowed. But input broadcasting is forbidden, that will massively reduce the appeal of boxing and the size of the boxer party. But like i said before, you don't need input broadcasting to multibox, it just make things easier. Those committed to this playstyle will box as long as it's allowed, regardless of the efficiency. (I mean, i'm currently dual boxing new world, and the gameplay is far from boxing friendly)
Well your making an assumption here in it being unpredictable. It was extremely predictable in Alpha and I haven't read anything signaling randomness in choosing the respawn point om death.
"Corrupt players respawn at random locations in the vicinity of their death, not at regular spawn points."
https://ashesofcreation.wiki/Corruption#Player_death
From a 2017 livestream
No, they are not.
What they don’t allow are tools that make multiboxing practical. Those are things you can detect and enforce rules against.
In my opinion it’s the best of both worlds. Their policy won’t disadvantage people playing in the same house but it will make it so you can’t effectively have one person armies roaming the game.
That’s why I made my comment earlier about the person in PvP multiboxing with 40 characters having 39 AFK easy targets. That player will have no good way to control all those characters without getting banned. It’s not going to be a problem.