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Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Instanced Content
HazardNumberSeven
Member, Alpha Two
What are peoples thoughts on 20% of dungeons being instanced. Is this too much, and is anyone else worried it could be abused to farm in safety? ... or maybe even lead to most players avoiding the 80% of open-world dungeons for the 20% that are a safe-haven from other players? I have concerns that solo content will be an easier and far more efficient way of playing, and so I believe they should be less rewarding.
If any forum vets/lurkers have more information on instanced content, please feel free to share/link it here.
I'm interested to hear peoples opinions on the whole 80/20 thing. Obviously from my post and concerns, I heavily favor open world content and would love 100% of dungeons to be non-instanced .. but I'm happy with the design goal so far. I'm a PvP orientated player and I acknowledge my own biases that come from that.
There's some quotes from the wiki that make me feel like 20% instanced content could be a really good thing too, though!
"Instancing is only going to happen in certain dungeons where the desire is to have greater narrative appeal. Outside of these and arenas there will not be too much instancing anywhere else."
"We're probably going to do instancing only in certain dungeons and in arenas. You probably won't see instancing too much anywhere else. What you see is gonna be what you get."
"Instanced dungeons will also be present and will cater for solo and group questlines."
If any forum vets/lurkers have more information on instanced content, please feel free to share/link it here.
I'm interested to hear peoples opinions on the whole 80/20 thing. Obviously from my post and concerns, I heavily favor open world content and would love 100% of dungeons to be non-instanced .. but I'm happy with the design goal so far. I'm a PvP orientated player and I acknowledge my own biases that come from that.
There's some quotes from the wiki that make me feel like 20% instanced content could be a really good thing too, though!
"Instancing is only going to happen in certain dungeons where the desire is to have greater narrative appeal. Outside of these and arenas there will not be too much instancing anywhere else."
"We're probably going to do instancing only in certain dungeons and in arenas. You probably won't see instancing too much anywhere else. What you see is gonna be what you get."
"Instanced dungeons will also be present and will cater for solo and group questlines."
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Comments
What's not fine by me is if it turns out that I have to waste 2h a day, doing the same old boring runs, because something EXTREMELY necessary is locked behind those PvE instances.
As for BGs, I only play them for glory, not PvP gear or rewards. I hope it stays like that.
The uglier answer is that business is business, and you wanna get your fingers in as many pies as possible.
I don't think there's anything to worry about though.
The easiest thing to point to as an example of curated content (even if it is a poorly executed example) would be WoW raids. However, rather than just beign raid content, I would hope there is also curated single group content to the same standard.
The reason for this is that without instanced content, every encounter in the game will be able to be defeated by simply throwing more players at it - and if the developers attempt a mechanic to prevent this from happening, then these encounters will be rendered impossible to kill due to people abusing that mechanic as a troll.
What I wouldn't want to see are whole dungeons being instanced. I'd rather a dungeon be open, but at the end of each wing there is a single boss instanced zone.
It is worth noting that the quotes in the OP are all from around 2017/18, where as the 80/20 comments were all from this year. When they said the 80/20 comment, it wasn't really expanded upon. As such, it is both possible that it is an expansion of the original comments, but it is also possible that it supersedes those comments - we have no real means of discerning which it is.