Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Grunt Work in AoC
Samson1
Member
Which artisan classes/sub categories do you think will be the most difficult and/or less desirable?
Personally, I am looking forward to doing the low tier grunt work that people tend to overlook or dismiss. I don't mind being at the bottom as long as the work I do is beneficial to my guild/community.
Personally, I am looking forward to doing the low tier grunt work that people tend to overlook or dismiss. I don't mind being at the bottom as long as the work I do is beneficial to my guild/community.
0
Comments
There is an explorer aspect to gathering and the satisfaction of making cool items with crafting classes but processing is in an awkward middle ground where you take others' raw resources, transform it in some way, and give the product to others so they can make something cool with it.
Just doesn't sound that glamorous with maybe the exception of the processing skill related to animal husbandry.
I think what I'm most likely going to do is post a professions poll on my guilds forums if nobody else beats me to it in order to get a idea of what we need.
Nice, that sounds like a good idea. I wouldn't mind being a refiner if that is what's needed but I could see people getting in the habit of bringing their resources to the same people over and over and the refiners are left without work. Not sure how it will all play out.
I wonder if their will be a job board of some kind..?
What I see happening is refiners will set themselves up somewhere with a freehold and everything they need to do their refining, and then contract harvesters to deliver a caravan worth of materials a week or what ever. Then they will have people with regular orders for their refined goods who pick them up from there and take them to where they are wanted.
Since I see refiners being the bottleneck in the process, I can see them being able to set up networks like this. I don't really see it being possible any other way.
But the scribe profession sounds really fun and I'm probably going to try that one out first!