I´d like to know if there is any info avaiable on the following 2 topics.
The first one is about the placement of assets on the freehold and second one about placements of freeholds themselves.
So are there any restrictions planned on where i can place my house or tavern on the freehold plot?
And is it possible to place freeholds in close proximity to nodes? Since nodes are ever growing with it´s stages i can see that being a problem.
What i specificly have in mind is to kinda merge the node city with some freeholds that are more utility based such as taverns, shops and other services like processing that would fit well to the city. I know that those features are somewhat hosted in the nodes, but i imagine it could be fun to expand to city with usefull stuff very close to it.
I want to have some kind of black market right infront of the node´s gates that expands like shopping area next to the roads on both sides. Having no restrictions on asset placement on freeholds could help model a merchant road that is looks a bit urban since taverns and shops could be placed closely next to each other to create narrow alleys!

I know that this could cause some problems and collide with other system, but i think this could add to the individuality of nodes development.
Edit: Also what are your ideas how you want to develop your node? Maybe a distant and cozy dwarven village in the mountains, that puts out the best iron to craft their armor known in all of verra?
Any ideas to for tools to enhance node development choices?