Neurath wrote: » Wild Star was a mess due to the telegraph system. I've raised the point before that spells cast onto the ground are lazy design features. They have improved the effects since I last brought it up. I'm sure there will be options to fine tune what you see and what you dont see. Particle effects are often customisable in games. At least the effects are less than BDO effects from what I've seen so far. Totems have disappeared from recent gameplay too (Not sure if they are fully gone) which I appreciate. The game will go through fine tuning and reports will be easier to relay in in-game testing.
TimmyTips wrote: » Hello, I have a concern in regards to tanking. From my experience being a tank main, when killing a boss/mob with a large party, a lot of the times the bosses attacks ground markers get mixed in with my allies abilities and I end up taking the hit I could of avoided.