Neurath wrote: » Someone told me the difference between maximum power and base power is +50% which i hope is hearsay. +50% is far too much of an advantage in my opinion. We have no references for stats gains or anything at the moment and it should all be fine tuned as tests progress.
Neurath wrote: » No game is +500%. You are going by maximum gear after expansions in such a circumstance. I believe you refer to WoW. Between Tier 1 PvP armour and tier 3 PvP Armour the jump was an increase of around 15% and it made someone unkillable in Tier 3 PvP Armour verses a Tier 1 PvP Armour. If we take Raid armour from the same game then the difference between Tier 1 Raid Armour verses Tier 6 Raid Armour is about 20%. We do not know the stats of any armour in Ashes right now, I can't even give you a base stat so to magically whip up +500% when expansions are planned is something I find incredulous. You must believe after three expansions we'll be at +1500% then, or do you only believe in ridiculous stat boosts for base games? Edit: When I said +50% I meant from base max level to maximum gear. Not from level 0 to maximum gear.
Aardvark wrote: » Neurath wrote: » Someone told me the difference between maximum power and base power is +50% which i hope is hearsay. +50% is far too much of an advantage in my opinion. We have no references for stats gains or anything at the moment and it should all be fine tuned as tests progress. Most games a fresh capped vs geared capped player is about 500%. If the difference between max with worst gear and max with best gear is less than 50% you can flush the whole pve part down the toilet as there will be no need to get great gear, you can just get good gear and not worry about it or any of the crafting systems. This isn't supposed to be a gearless arena where everyone has the exact same gear and stats