Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Guards/Safe Zones
HazardNumberSeven
Member, Alpha Two
Blah blah blah . . .
How strong will the guards be? Insta-kill? Can you fight back? Can you escape or avoid detection at all?
*Massive edit for brevity*
How strong will the guards be? Insta-kill? Can you fight back? Can you escape or avoid detection at all?
*Massive edit for brevity*
0
Comments
Having a walking line of steel as you leave your castle and prepare for the siege
It would certainly be interesting to have a City Guard as an organization you can join and go up in the ranks of!
So far all I know is that guards attack corrupted players on sight.
I suppose it does make sense to have some advantages. That is why we build fortifications and have guards and stuff after all.