Niraada wrote: » If you're looking for specific details like that, I'd suggest checking out the articles in the Wiki. At the moment, Ashes is still essentially pre-alpha, and many things are unknown and/or subject to change. I'd recommend reading what's available there, and checking out the AMA on Twitch July 31 11AM PDT if your question isn't answered there.
Niraada wrote: » If we extrapolate based on Steven's previous comments about various gear articles being something you use and eventually sell or disassemble for materials to make more advanced items, I think we get a rough picture of what to expect in terms of overall longevity. With item repairs costing resources other than currency, I think a rapid loss of maximum durability would be punishing, especially given the nature of the game. Players die to challenging content, and given the scope of crafters and resources involved in putting together even one piece of gear, having that value eroded or lost entirely after x number of deaths might be a bit extreme. Economically, I don't think its necessary based on the information we have now to have gear destruction be a thing. On an emotional level, would it feel good to have the sword that you and your guild worked your asses of to make after your first dragon kill just disappear? Then again, maybe that sort of risk is compelling in its own way. We'll have to wait and see.