Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Servers hosting with AWS
Valento92
Member
I wish I could've thought about this for the AMA but then I'm hightly doubtful it would be picked (I'm so unlucky lol). So, regarding AWS hosting, how efficient it is for an MMORPG? It's a genuine question I swear. I don't want to condemn or connect one thing to another but I can't get this feeling that since GW2 switched to AWS servers that game started experiencing very laggy server behavior in various situations... it could be badly-programmed backend infraestructure or the servers per se but it did have a pretty bad effect.
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Comments
I actually do Cloud architecture for work , and sadly 90% of the 3rd party software we buy doesn't use 1/10th of the available functionality the Cloud has to offer.
So if AoC is designed correctly to leverage PaaS Cloud services that us auto-scaling both up and out, and designs their architecture specifically for a Cloud hosted environment, it will be a huge step up over anyone who is building VMs and deploying status resources.
VMs are effectively the stone age in IT now.
I heard a bird ♫