Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Servers hosting with AWS
Valento92
Member
I wish I could've thought about this for the AMA but then I'm hightly doubtful it would be picked (I'm so unlucky lol). So, regarding AWS hosting, how efficient it is for an MMORPG? It's a genuine question I swear. I don't want to condemn or connect one thing to another but I can't get this feeling that since GW2 switched to AWS servers that game started experiencing very laggy server behavior in various situations... it could be badly-programmed backend infraestructure or the servers per se but it did have a pretty bad effect.
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Comments
I actually do Cloud architecture for work , and sadly 90% of the 3rd party software we buy doesn't use 1/10th of the available functionality the Cloud has to offer.
So if AoC is designed correctly to leverage PaaS Cloud services that us auto-scaling both up and out, and designs their architecture specifically for a Cloud hosted environment, it will be a huge step up over anyone who is building VMs and deploying status resources.
VMs are effectively the stone age in IT now.
I heard a bird ♫