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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Pure classes
KamranR
Member
So I was looking through classes in this game and I noticed you can actually double down on your class and chose it again at lvl 25. As a Permanent Rogue player I was wondering how good these "pure" builds are because from the look of things the hybrid builds seem to be more flexible and offer more utility overall.
one last question : will we have Rondel Daggers in this game ? because If i ever go the assassin build I would want one of those.
one last question : will we have Rondel Daggers in this game ? because If i ever go the assassin build I would want one of those.
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Comments
I liked how they handled subclasses in Lineage 2, where you would actually level the subclass on its own. The higher your subclass got, the more augment abilities you could apply to your main. I'm curious if our secondary class will be similar to how L2 handled it, or just new page to choose skill augments for our main with.
Religions don't augment your abilities vertically. Most of the vertical progression is gained by leveling up.
What religions and other societies do is they augment your abilities horizontally, i.e gives them certain effects during sieges and other events.
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I'm going to go ahead and close this thread out now, but please don't hesitate to reach back out if there's anything further we can assist you with on this topic!