Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
I'm hopeful this will be anti zoomer
Vandersexxx
Member
From everything I'm seeing about the game and the many roles people will need to play for you and others to succeed, makes me believe this will finally be a game the zoomers won't ruin. I'm actually tired of the community of people who feel like they need to race through everything and be boosted through everything. I'm sure there will still be many people rushing as fast as they can when the game releases to max level and it understandable because of the excitement, but I don't think the rest of the game will be able to be sped through because of the need for many other players to build and create things for you. So I can say I'm excited and hope the game is successful and the combat is good.
2
Comments
Part of this game's foundation is player agency and, "not everyone is a winner". I love that so much about this game and hope everyone can get something they want from it.
I'm not saying I'm correct, but a community driven game falls apart when the community is all about doing everything the fastest. I'm sure the game will have something for everyone, but when it comes to a whole community of zoomers the game dies because they start ignoring a big portion of the game making new players unable to feel apart of the community. Just look at all the other MMO's that released, everyone raced to the end and then got angry and left when they didn't have anything else to do lol. It's been the curse of MMO's for a long time
I think you are wrong. Popping nodes to max isn't going to be a quick process. I'm pretty sure you won't see a node maxed on day one. Servers will have caps too, so good luck on transferring to one because it's doing something faster.
I'm not understanding why you are here or posting on the forums if you think the game is DoA already? Kind of silly to me to invest time in a game you think is already dead. I wish the best for you, hopefully you'll find that perfect game that has everything you like. Good luck in your endeavors.
One of my favorite lines from West World is "Winning doesn't mean anything if someone isn't losing."
But don't forget you need enough players to get those nodes leveled up. The fast levelers will need to wait for enough people to catch up in order to level up nodes to a decent point. I don't know what other content they can do with low level nodes to level, but there will be some limits built in. Remember, this game was built as more of a community and group game. No player can do it all on their own.
https://ashesofcreation.wiki/Node_advancement