unknownsystemerror wrote: » I told you this on Discord. You have to click on someone to flag on them. There is no aoe "karma bombing." This has been explained over the years multiple times. I will give you a quote from Steven if you don't get the dev response you are craving.
Kilroko wrote: » Pretty sure aoe abilities will only hit the primary target and any other already-flagged combatants within its field of damage. It was the same in Lineage 2, you had to hold CTRL on your attacks to keep hitting someone that wasn't flagged. You could only freely attack them without Force Attacking(CTRL) if they are also flagged. This is a very easy thing to implement and I would be -shocked- if it didn't exist, given Steven and the rest of the developers experience in the MMO genre. Worry not my friend, you won't accidentally PK an innocent bystander. [Edit Below] Just to expand on that, holding the Force Attack button will only force attack your selected target, not other non-combants near them. They would have to flag as well to be hit by your AoE dealt against your selected target.
Ulf wrote: » Kilroko wrote: » Pretty sure aoe abilities will only hit the primary target and any other already-flagged combatants within its field of damage. It was the same in Lineage 2, you had to hold CTRL on your attacks to keep hitting someone that wasn't flagged. You could only freely attack them without Force Attacking(CTRL) if they are also flagged. This is a very easy thing to implement and I would be -shocked- if it didn't exist, given Steven and the rest of the developers experience in the MMO genre. Worry not my friend, you won't accidentally PK an innocent bystander. [Edit Below] Just to expand on that, holding the Force Attack button will only force attack your selected target, not other non-combants near them. They would have to flag as well to be hit by your AoE dealt against your selected target. Yes! But sometimes, you were killing mobs and a flagged char entered the radius of the AOE skill and made you flag, so his team of buddies killed you without going red, just to take you out of the spot. I'm pretty sure the Dev Team has this figured out already