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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Add-ons
Prieston
Member
what is the stance on Addons for this game? I love the customization it gives over one's Ui, But it can also lead to a difference in power for those who use addons and those who don't. I can think of many instances in WoW for example where addons were "required" for a certain boss encounter, and the ramp-up in difficulty as the developers struggle to create challenging content when players have mechanics telegraphed 5min in advance.
I am someone who loves customization and personalization of my UI, I use heavy UI addons in WoW and even create custom artwork/animations to load into my UI; the look and feel of my UI are extremely important to me, and I would love to see some customization in Ashes.
(I think bare minimum players should be able to move and re-size UI elements freely, perhaps re-colour things etc. )
Aside from UI addons, I also have found many Addons created by the community that are fun and useful like RP addons that let you set your name differently / write up an edgy backstory for others to read up on, or addons that let you play music for other players, Addons can be a huge double-edged sword if you include it. on one hand, it gives a lot of customization and creativity to the community, but on the other hand, it can harm the player experience and the in-game community at the same time (an example I can think of for addons affecting the game would be something that let players track nodes in a way that let them manipulate and break the system, giving players with the addon information that players without are now at a disadvantage)
Side note: I know Dota2 sells UI skins in their shop not sure if any others do as well, but I figure it could actually make for a really good cosmetic option that doesn't intrude on visual progression
I am someone who loves customization and personalization of my UI, I use heavy UI addons in WoW and even create custom artwork/animations to load into my UI; the look and feel of my UI are extremely important to me, and I would love to see some customization in Ashes.
(I think bare minimum players should be able to move and re-size UI elements freely, perhaps re-colour things etc. )
Aside from UI addons, I also have found many Addons created by the community that are fun and useful like RP addons that let you set your name differently / write up an edgy backstory for others to read up on, or addons that let you play music for other players, Addons can be a huge double-edged sword if you include it. on one hand, it gives a lot of customization and creativity to the community, but on the other hand, it can harm the player experience and the in-game community at the same time (an example I can think of for addons affecting the game would be something that let players track nodes in a way that let them manipulate and break the system, giving players with the addon information that players without are now at a disadvantage)
Side note: I know Dota2 sells UI skins in their shop not sure if any others do as well, but I figure it could actually make for a really good cosmetic option that doesn't intrude on visual progression
0
Comments
Addons will not be allowed, in general.[363]
The developers don't want addons/mods to be necessary to experience the game.[364]
The developers believe that parsers (DPS meters) can have negative effects.[365][363]
There will be leader boards.[366]
The design of the game API is still under consideration.[367]
There will be integrations available for streaming services such as Twitch and a few other services, but it's not something that will be exposed through an API just yet.[368]
We will have a lot of customization present in the both from a UI perspective as well as different data points that will be naturally in the game, but we don't want to open up the mod game just yet. That might be a decision we change in the future but, it's not planned for release.[368] – Steven Sharif
The idea is to make a one-stop-shop from the company when it comes to in-game systems... We don't really want to have addons in my opinion.[364] – Steven Sharif
Please check out the Wiki: https://ashesofcreation.wiki
You will be able to find pretty much anything official (and they catch up fast after an information dump).
@Lex and the people there are amazing and keep it up to date. Cross-indexing and all!!! I am sure they have thousands of faeries working away at the site.