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A different look on Multi Boxing

I see a lot of posts of people talking about very valid points of the problems and potential exploits of multi-boxing but have yet to see one talk about these fundamental issues.

Multiboxing harms the social experience in an MMORPG, Steven said it himself that you need to have a large player base for an MMORPG to work and for that basis to be at its most optimal experience, a player multi-boxing is going to harm that aspect. A player multi-boxing is taking away possible social interactions from another player because each toon online is potential social content for the normal player.

Now I expect people are going to ask me, what should they do about it. I don't know the best solution and I'm sure the developers of this game have much better ideas than me but my guess is just have multi-boxing against the Terms of Service and let players report potential multi-boxers that leads to a Game Master investigation. This opinion of mine is going to be one of the slowest methods to crack down on this issue but hey, its at least something.

Kind of like the laws against J-walking, since its a law, fewer people are going to do it.

This is my first post and I'm ready for some black lash so let me have it :)

Just try to remember I think in the spirit of MMORPGs the normal player is expecting one person is one character online at a time. I don't think any MMORPGs have been designed around players having multiple accounts online at a time or at least this isn't being a design that way but if a developer tells me differently.....damn this isn't the game for me then.

Comments

  • NagashNagash Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Multi Boxing thread number 6.


    recorded for prosperity
    nJ0vUSm.gif

    The dead do not squabble as this land’s rulers do. The dead have no desires, petty jealousies or ambitions. A world of the dead is a world at peace
  • GumdropsGumdrops Member, Explorer, Kickstarter
    Nagash wrote: »
    Multi Boxing thread number 6.


    recorded for prosperity

    how about opening an own thread about the multi boxing threads >:)
    Reminder to stay on topic
  • NagashNagash Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Gumdrops wrote: »
    Nagash wrote: »
    Multi Boxing thread number 6.


    recorded for prosperity

    how about opening an own thread about the multi boxing threads >:)

    I am the historian of the forums not the instigator :D
    nJ0vUSm.gif

    The dead do not squabble as this land’s rulers do. The dead have no desires, petty jealousies or ambitions. A world of the dead is a world at peace
  • papabear2009papabear2009 Member, Alpha Two
    Multi Boxing has a lot more than one thread. Should really have its one category by now lol.
  • NeurotoxinNeurotoxin Member, Alpha One, Alpha Two, Early Alpha Two
    There's a lot of problems, with multi-boxing for sure, and trying to curtail it will be difficult. I don't know that I entirely agree that it ruins other player opportunities, consider that you may join a part that is mostly multi-boxed but needs a dedicated ______ (healer, probably) where the opportunity would have existed if the multi-boxers in the party played solo. It DOES reduce the number of additional players needed to approach group content, which runs the risk of turning the MMO into more of a single-player experience like we see in pure theme park MMOs.

    Nagash wrote: »
    Multi Boxing thread number 6.


    recorded for prosperity

    There's 10 posts on the subject now, I'm keeping a rolling list on my own post.

  • NagashNagash Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Neurotoxin wrote: »
    There's a lot of problems, with multi-boxing for sure, and trying to curtail it will be difficult. I don't know that I entirely agree that it ruins other player opportunities, consider that you may join a part that is mostly multi-boxed but needs a dedicated ______ (healer, probably) where the opportunity would have existed if the multi-boxers in the party played solo. It DOES reduce the number of additional players needed to approach group content, which runs the risk of turning the MMO into more of a single-player experience like we see in pure theme park MMOs.

    Nagash wrote: »
    Multi Boxing thread number 6.


    recorded for prosperity

    There's 10 posts on the subject now, I'm keeping a rolling list on my own post.

    You are correct, it seems my archive is incomplete
    nJ0vUSm.gif

    The dead do not squabble as this land’s rulers do. The dead have no desires, petty jealousies or ambitions. A world of the dead is a world at peace
  • Nagash wrote: »
    Multi Boxing thread number 6.


    recorded for prosperity

    Posterity*

    How are you going to be prosperous by recording this information.

    Lmao.
  • NagashNagash Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Whiskiz wrote: »
    Nagash wrote: »
    Multi Boxing thread number 6.


    recorded for prosperity

    Posterity*

    How are you going to be prosperous by recording this information.

    Lmao.

    because all info is precise to me that's why. you lose three forums you start to care about posts, even the bad ones
    nJ0vUSm.gif

    The dead do not squabble as this land’s rulers do. The dead have no desires, petty jealousies or ambitions. A world of the dead is a world at peace
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