Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Interrupt armour mechanic?
Brocknar
Member, Alpha Two
Hello,
how is interrupting boss abilities going to work? I hate the fact that in WoW you are not able to interrupt most boss abilities.
Wildstar had a great solution for this: interrupt armour. e.g. a boss could have 3 interrupt armour which meant that at least 3 people had to perform an interrupt at once. A successful interrupt would then stun the boss for a couple of seconds and players would deal more damage.
Personally, I love this mechanic because it rewards player collaboration as well as avoids having boss abilities that you cannot dodge/interrupt.
What do you think?
how is interrupting boss abilities going to work? I hate the fact that in WoW you are not able to interrupt most boss abilities.
Wildstar had a great solution for this: interrupt armour. e.g. a boss could have 3 interrupt armour which meant that at least 3 people had to perform an interrupt at once. A successful interrupt would then stun the boss for a couple of seconds and players would deal more damage.
Personally, I love this mechanic because it rewards player collaboration as well as avoids having boss abilities that you cannot dodge/interrupt.
What do you think?
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