Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
The point here is let's wait and find out before we make tanks and clerics obsolete by making tank/cleric or cleric/tank able to tank and heal for the group.
Or make the least desired classes even less desirable to play.
Fighter is still not certain to be a pure dps class.
I could bet that it is some kind of aggressive tank class that relies on parrying incomming attacks.
Tank = defensive damage mitigation
Fighter = aggressive damage mitigation
They could neatly divide the classes into pairs of two:
Tanks - Tank and Fighter
Physical DPS - Rogue and Ranger
Magical DPS - Summoner and Mage
Support - Bard and Cleric
We simply dont know more about Fighter, Rogue, Summoner and Bards. ¯\_(ツ)_/¯
Not disagreeing with this at all. I'm hopeful that more than just "Tank" will be able to tank. That said, it's hard to speculate or unpack without more from the devs. My point is basically outlining that with Primary Archetype being immutable, this makes it a very tough choice if you're a tank main who also likes PvPing. I'd much rather play an "aggressive style Fighter tank" if it means I take slightly more damage but hold better threat, for example.
I'm really interested to hear what IS will have to say on the matter as time goes on.
If you have a look at the classes repartition, out of 8 classes we got :
1 Tank (Tank)
2 Healers (Cleric) Secondary Healer (Bard)
5 DPS (Fighter, Rogue, Ranger, Mage, Summoner)
12.5% Tank
25% Healers
62.5% DPS
It looks very close to what we see in mmos in terms of player population.
I don't think there is going to be a shortage of Tanks or Healers.
Imo, the real concern will be the repartition of DPS classes, especially between Fighter and Rogue (both meleers) and between Mage and Summoner (both casters).